(svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c
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22
fios.c
22
fios.c
@@ -11,7 +11,6 @@
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#include "variables.h"
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#include "functions.h"
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#include "table/strings.h"
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#include "hal.h"
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#include "fios.h"
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#include <sys/types.h>
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#include <sys/stat.h>
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@@ -23,9 +22,12 @@
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# include <dirent.h>
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#endif /* WIN32 */
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char *_fios_path;
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FiosItem *_fios_items;
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int _fios_count, _fios_alloc;
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/* Variables to display file lists */
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int _fios_num;
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static char *_fios_path;
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static FiosItem *_fios_items;
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static int _fios_count, _fios_alloc;
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/* OS-specific functions are taken from their respective files (win32/unix/os2 .c) */
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extern bool FiosIsRoot(const char *path);
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@@ -184,7 +186,7 @@ typedef byte fios_getlist_callback_proc(int mode, const char *filename, const ch
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* @param mode The mode we are in. Some modes don't allow 'parent'.
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* @param callback The function that is called where you need to do the filtering.
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* @return Return the list of files. */
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static FiosItem *FiosGetFileList(int *num, int mode, fios_getlist_callback_proc *callback_proc)
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static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_proc)
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{
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struct stat sb;
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struct dirent *dirent;
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@@ -265,7 +267,7 @@ static FiosItem *FiosGetFileList(int *num, int mode, fios_getlist_callback_proc
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/* Show drives */
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if (mode != SLD_NEW_GAME) FiosGetDrives();
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*num = _fios_count;
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_fios_num = _fios_count;
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return _fios_items;
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}
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@@ -305,7 +307,7 @@ static byte FiosGetSavegameListCallback(int mode, const char *file, const char *
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* @return A pointer to an array of FiosItem representing all the files to be shown in the save/load dialog.
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* @see FiosGetFileList
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*/
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FiosItem *FiosGetSavegameList(int *num, int mode)
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FiosItem *FiosGetSavegameList(int mode)
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{
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static char *_fios_save_path = NULL;
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@@ -316,7 +318,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
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_fios_path = _fios_save_path;
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return FiosGetFileList(num, mode, &FiosGetSavegameListCallback);
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return FiosGetFileList(mode, &FiosGetSavegameListCallback);
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}
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/**
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@@ -353,7 +355,7 @@ static byte FiosGetScenarioListCallback(int mode, const char *file, const char *
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* @return A pointer to an array of FiosItem representing all the files to be shown in the save/load dialog.
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* @see FiosGetFileList
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*/
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FiosItem *FiosGetScenarioList(int *num, int mode)
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FiosItem *FiosGetScenarioList(int mode)
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{
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static char *_fios_scn_path = NULL;
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@@ -364,5 +366,5 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
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_fios_path = _fios_scn_path;
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return FiosGetFileList(num, mode, &FiosGetScenarioListCallback);
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return FiosGetFileList(mode, &FiosGetScenarioListCallback);
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}
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