(svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for
dynamic arrays
This commit is contained in:
6
ttd.c
6
ttd.c
@@ -26,6 +26,7 @@
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#include "console.h"
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#include "screenshot.h"
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#include "network.h"
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#include "signs.h"
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#include <stdarg.h>
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@@ -44,7 +45,6 @@ void DeleteAllPlayerStations();
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extern void SetDifficultyLevel(int mode, GameOptions *gm_opt);
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extern void DoStartupNewPlayer(bool is_ai);
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extern void UpdateAllSignVirtCoords();
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extern void ShowOSErrorBox(const char *buf);
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void redsq_debug(int tile);
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@@ -496,6 +496,8 @@ static void InitializeDynamicVariables(void)
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_industries_size = lengthof(_industries);
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_industry_sort = NULL;
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_sign_size = lengthof(_sign_list);
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}
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static void UnInitializeDynamicVariables(void)
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@@ -1263,7 +1265,7 @@ bool AfterLoadGame(uint version)
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{
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Window *w;
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ViewPort *vp;
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// in version 2.1 of the savegame, town owner was unified.
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if (version <= 0x200) {
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ConvertTownOwner();
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