Codechange: move saveload string fixing code to saveload
This commit is contained in:
@@ -890,6 +890,27 @@ static inline size_t SlCalcStdStringLen(const void *ptr)
|
||||
return len + SlGetArrayLength(len); // also include the length of the index
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Scan the string for old values of SCC_ENCODED and fix it to it's new, value.
|
||||
* Note that at the moment this runs, the string has not been validated yet
|
||||
* because the validation looks for SCC_ENCODED. If there is something invalid,
|
||||
* just bail out and do not continue trying to replace the tokens.
|
||||
* @param str the string to fix.
|
||||
*/
|
||||
static void FixSCCEncoded(std::string &str)
|
||||
{
|
||||
for (size_t i = 0; i < str.size(); /* nothing. */) {
|
||||
size_t len = Utf8EncodedCharLen(str[i]);
|
||||
if (len == 0 || i + len > str.size()) break;
|
||||
|
||||
WChar c;
|
||||
Utf8Decode(&c, &str[i]);
|
||||
if (c == 0xE028 || c == 0xE02A) Utf8Encode(&str[i], SCC_ENCODED);
|
||||
i += len;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Save/Load a \c std::string.
|
||||
* @param ptr the string being manipulated
|
||||
@@ -921,9 +942,7 @@ static void SlStdString(void *ptr, VarType conv)
|
||||
StringValidationSettings settings = SVS_REPLACE_WITH_QUESTION_MARK;
|
||||
if ((conv & SLF_ALLOW_CONTROL) != 0) {
|
||||
settings = settings | SVS_ALLOW_CONTROL_CODE;
|
||||
if (IsSavegameVersionBefore(SLV_169)) {
|
||||
str_fix_scc_encoded(str->data(), str->data() + len);
|
||||
}
|
||||
if (IsSavegameVersionBefore(SLV_169)) FixSCCEncoded(*str);
|
||||
}
|
||||
if ((conv & SLF_ALLOW_NEWLINE) != 0) {
|
||||
settings = settings | SVS_ALLOW_NEWLINE;
|
||||
|
Reference in New Issue
Block a user