Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -44,7 +44,7 @@ static EngineID GetNextArticulatedPart(uint index, EngineID front_type, Vehicle
return INVALID_ENGINE;
}
uint16 callback = GetVehicleCallback(CBID_VEHICLE_ARTIC_ENGINE, index, 0, front_type, front);
uint16_t callback = GetVehicleCallback(CBID_VEHICLE_ARTIC_ENGINE, index, 0, front_type, front);
if (callback == CALLBACK_FAILED) return INVALID_ENGINE;
if (front_engine->GetGRF()->grf_version < 8) {
@@ -143,7 +143,7 @@ void GetArticulatedPartsEngineIDs(EngineID engine_type, bool purchase_window, st
* @param cargo_type returns the default cargo type, if needed
* @return capacity
*/
static inline uint16 GetVehicleDefaultCapacity(EngineID engine, CargoID *cargo_type)
static inline uint16_t GetVehicleDefaultCapacity(EngineID engine, CargoID *cargo_type)
{
const Engine *e = Engine::Get(engine);
CargoID cargo = (e->CanCarryCargo() ? e->GetDefaultCargoType() : (CargoID)CT_INVALID);
@@ -183,7 +183,7 @@ CargoArray GetCapacityOfArticulatedParts(EngineID engine)
const Engine *e = Engine::Get(engine);
CargoID cargo_type;
uint16 cargo_capacity = GetVehicleDefaultCapacity(engine, &cargo_type);
uint16_t cargo_capacity = GetVehicleDefaultCapacity(engine, &cargo_type);
if (cargo_type < NUM_CARGO) capacity[cargo_type] = cargo_capacity;
if (!e->IsArticulatedCallbackVehicleType()) return capacity;
@@ -212,7 +212,7 @@ CargoTypes GetCargoTypesOfArticulatedParts(EngineID engine)
const Engine *e = Engine::Get(engine);
CargoID cargo_type;
uint16 cargo_capacity = GetVehicleDefaultCapacity(engine, &cargo_type);
uint16_t cargo_capacity = GetVehicleDefaultCapacity(engine, &cargo_type);
if (cargo_type < NUM_CARGO && cargo_capacity > 0) SetBit(cargoes, cargo_type);
if (!e->IsArticulatedCallbackVehicleType()) return cargoes;