@@ -17,20 +17,20 @@
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/** Various front vehicle properties that are preserved when autoreplacing, using order-backup or switching front engines within a consist. */
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struct BaseConsist {
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TinyString name; ///< Name of vehicle
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TinyString name; ///< Name of vehicle
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/* Used for timetabling. */
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uint32 current_order_time; ///< How many ticks have passed since this order started.
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int32 lateness_counter; ///< How many ticks late (or early if negative) this vehicle is.
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DateTicksScaled timetable_start; ///< When the vehicle is supposed to start the timetable.
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uint32_t current_order_time; ///< How many ticks have passed since this order started.
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int32_t lateness_counter; ///< How many ticks late (or early if negative) this vehicle is.
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DateTicksScaled timetable_start; ///< When the vehicle is supposed to start the timetable.
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uint16 service_interval; ///< The interval for (automatic) servicing; either in days or %.
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uint16_t service_interval; ///< The interval for (automatic) servicing; either in days or %.
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VehicleOrderID cur_real_order_index;///< The index to the current real (non-implicit) order
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VehicleOrderID cur_implicit_order_index;///< The index to the current implicit order
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VehicleOrderID cur_timetable_order_index;///< The index to the current real (non-implicit) order used for timetable updates
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VehicleOrderID cur_real_order_index; ///< The index to the current real (non-implicit) order
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VehicleOrderID cur_implicit_order_index; ///< The index to the current implicit order
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VehicleOrderID cur_timetable_order_index; ///< The index to the current real (non-implicit) order used for timetable updates
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uint32 vehicle_flags; ///< Used for gradual loading and other miscellaneous things (@see VehicleFlags enum)
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uint32_t vehicle_flags; ///< Used for gradual loading and other miscellaneous things (@see VehicleFlags enum)
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virtual ~BaseConsist() = default;
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