@@ -15,7 +15,7 @@
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/** The optimised 32 bpp blitter with palette animation. */
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class Blitter_32bppAnim : public Blitter_32bppOptimized {
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protected:
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uint16 *anim_buf; ///< In this buffer we keep track of the 8bpp indexes so we can do palette animation
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uint16_t *anim_buf; ///< In this buffer we keep track of the 8bpp indexes so we can do palette animation
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void *anim_alloc; ///< The raw allocated buffer, not necessarily aligned correctly
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int anim_buf_width; ///< The width of the animation buffer.
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int anim_buf_pitch; ///< The pitch of the animation buffer (width rounded up to 16 byte boundary).
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@@ -37,13 +37,13 @@ public:
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void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override;
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void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override;
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void SetPixel(void *video, int x, int y, uint8 colour) override;
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void SetPixel32(void *video, int x, int y, uint8 colour, uint32 colour32) override;
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void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash) override;
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void SetRect(void *video, int x, int y, const uint8 *colours, uint lines, uint width, uint pitch) override;
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void SetRect32(void *video, int x, int y, const uint32 *colours, uint lines, uint width, uint pitch) override;
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void DrawRect(void *video, int width, int height, uint8 colour) override;
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void DrawRectAt(void *video, int x, int y, int width, int height, uint8 colour) override;
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void SetPixel(void *video, int x, int y, uint8_t colour) override;
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void SetPixel32(void *video, int x, int y, uint8_t colour, uint32_t colour32) override;
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void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override;
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void SetRect(void *video, int x, int y, const uint8_t *colours, uint lines, uint width, uint pitch) override;
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void SetRect32(void *video, int x, int y, const uint32_t *colours, uint lines, uint width, uint pitch) override;
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void DrawRect(void *video, int width, int height, uint8_t colour) override;
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void DrawRectAt(void *video, int x, int y, int width, int height, uint8_t colour) override;
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void CopyFromBuffer(void *video, const void *src, int width, int height) override;
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void CopyToBuffer(const void *video, void *dst, int width, int height) override;
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void ScrollBuffer(void *video, int left, int top, int width, int height, int scroll_x, int scroll_y) override;
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@@ -62,9 +62,9 @@ public:
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return this->palette.palette[index];
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}
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inline int ScreenToAnimOffset(const uint32 *video)
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inline int ScreenToAnimOffset(const uint32_t *video)
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{
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int raw_offset = video - (const uint32 *)_screen.dst_ptr;
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int raw_offset = video - (const uint32_t *)_screen.dst_ptr;
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if (_screen.pitch == this->anim_buf_pitch) return raw_offset;
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int lines = raw_offset / _screen.pitch;
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int across = raw_offset % _screen.pitch;
|
||||
|
||||
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