Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -75,7 +75,7 @@ inline __m128i DistributeAlpha(const __m128i from, const __m128i &mask)
GNU_TARGET(SSE_TARGET)
inline __m128i AlphaBlendTwoPixels(__m128i src, __m128i dst, const __m128i &distribution_mask, const __m128i &pack_mask, const __m128i &alpha_mask)
{
__m128i srcAB = _mm_unpacklo_epi8(src, _mm_setzero_si128()); // PUNPCKLBW, expand each uint8 into uint16
__m128i srcAB = _mm_unpacklo_epi8(src, _mm_setzero_si128()); // PUNPCKLBW, expand each uint8_t into uint16
__m128i dstAB = _mm_unpacklo_epi8(dst, _mm_setzero_si128());
__m128i alphaMaskAB = _mm_cmpgt_epi16(srcAB, _mm_setzero_si128()); // PCMPGTW (alpha > 0) ? 0xFFFF : 0
@@ -111,19 +111,19 @@ inline __m128i DarkenTwoPixels(__m128i src, __m128i dst, const __m128i &distribu
IGNORE_UNINITIALIZED_WARNING_START
GNU_TARGET(SSE_TARGET)
static Colour ReallyAdjustBrightness(Colour colour, uint8 brightness)
static Colour ReallyAdjustBrightness(Colour colour, uint8_t brightness)
{
uint64 c16 = colour.b | (uint64) colour.g << 16 | (uint64) colour.r << 32;
uint64_t c16 = colour.b | (uint64_t) colour.g << 16 | (uint64_t) colour.r << 32;
c16 *= brightness;
uint64 c16_ob = c16; // Helps out of order execution.
uint64_t c16_ob = c16; // Helps out of order execution.
c16 /= Blitter_32bppBase::DEFAULT_BRIGHTNESS;
c16 &= 0x01FF01FF01FFULL;
/* Sum overbright (maximum for each rgb is 508, 9 bits, -255 is changed in -256 so we just have to take the 8 lower bits into account). */
c16_ob = (((c16_ob >> (8 + 7)) & 0x0100010001ULL) * 0xFF) & c16;
const uint ob = ((uint16) c16_ob + (uint16) (c16_ob >> 16) + (uint16) (c16_ob >> 32)) / 2;
const uint ob = ((uint16_t) c16_ob + (uint16_t) (c16_ob >> 16) + (uint16_t) (c16_ob >> 32)) / 2;
const uint32 alpha32 = colour.data & 0xFF000000;
const uint32_t alpha32 = colour.data & 0xFF000000;
__m128i ret;
LoadUint64(c16, ret);
if (ob != 0) {
@@ -224,7 +224,7 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
const MapValue *src_mv_line = (const MapValue *) &sd->data[si->mv_offset] + bp->skip_top * si->sprite_width;
const Colour *src_rgba_line = (const Colour *) ((const byte *) &sd->data[si->sprite_offset] + bp->skip_top * si->sprite_line_size);
uint32 bm_normal_brightness = 0;
uint32_t bm_normal_brightness = 0;
if (mode == BM_NORMAL_WITH_BRIGHTNESS) {
bm_normal_brightness = (DEFAULT_BRIGHTNESS + bp->brightness_adjust) << 8;
bm_normal_brightness |= bm_normal_brightness << 16;
@@ -304,7 +304,7 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
for (uint x = (uint) effective_width / 2; x > 0; x--) {
__m128i srcABCD = _mm_loadl_epi64((const __m128i*) src);
__m128i dstABCD = _mm_loadl_epi64((__m128i*) dst);
uint32 mvX2 = *((uint32 *) const_cast<MapValue *>(src_mv));
uint32_t mvX2 = *((uint32_t *) const_cast<MapValue *>(src_mv));
/* Remap colours. */
if (mvX2 & 0x00FF00FF) {
@@ -320,12 +320,12 @@ inline void Blitter_32bppSSE4::Draw(const Blitter::BlitterParams *bp, ZoomLevel
m_colour = m != 0 ? m_colour : srcm; \
}
#ifdef POINTER_IS_64BIT
uint64 srcs = _mm_cvtsi128_si64(srcABCD);
uint64 remapped_src = 0;
uint64_t srcs = _mm_cvtsi128_si64(srcABCD);
uint64_t remapped_src = 0;
CMOV_REMAP(c0, 0, srcs, mvX2);
remapped_src = c0.data;
CMOV_REMAP(c1, 0, srcs >> 32, mvX2 >> 16);
remapped_src |= (uint64) c1.data << 32;
remapped_src |= (uint64_t) c1.data << 32;
srcABCD = _mm_cvtsi64_si128(remapped_src);
#else
Colour remapped_src[2];
@@ -414,7 +414,7 @@ bmcr_alpha_blend_single:
for (uint x = (uint) bp->width; x > 0; x--) {
if (src_mv->m == 0) {
if (src->a != 0) {
uint8 g = MakeDark(src->r, src->g, src->b);
uint8_t g = MakeDark(src->r, src->g, src->b);
*dst = ComposeColourRGBA(g, g, g, src->a, *dst);
}
} else {