Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -13,13 +13,13 @@
#include "gfx_type.h"
struct BmpInfo {
uint32 offset; ///< offset of bitmap data from .bmp file beginning
uint32 width; ///< bitmap width
uint32 height; ///< bitmap height
bool os2_bmp; ///< true if OS/2 1.x or windows 2.x bitmap
uint16 bpp; ///< bits per pixel
uint32 compression; ///< compression method (0 = none, 1 = 8-bit RLE, 2 = 4-bit RLE)
uint32 palette_size; ///< number of colours in palette
uint32_t offset; ///< offset of bitmap data from .bmp file beginning
uint32_t width; ///< bitmap width
uint32_t height; ///< bitmap height
bool os2_bmp; ///< true if OS/2 1.x or windows 2.x bitmap
uint16_t bpp; ///< bits per pixel
uint32_t compression; ///< compression method (0 = none, 1 = 8-bit RLE, 2 = 4-bit RLE)
uint32_t palette_size; ///< number of colours in palette
};
struct BmpData {