Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -573,7 +573,7 @@ static bool AircraftEngineCargoSorter(const GUIEngineListItem &a, const GUIEngin
const Engine *e_a = Engine::Get(a.engine_id);
const Engine *e_b = Engine::Get(b.engine_id);
uint16 mail_a, mail_b;
uint16_t mail_a, mail_b;
int va = e_a->GetDisplayDefaultCapacity(&mail_a);
int vb = e_b->GetDisplayDefaultCapacity(&mail_b);
int r = va - vb;
@@ -601,7 +601,7 @@ static bool AircraftEngineCapacityVsRunningCostSorter(const GUIEngineListItem &a
const Engine *e_a = Engine::Get(a.engine_id);
const Engine *e_b = Engine::Get(b.engine_id);
uint16 mail_a, mail_b;
uint16_t mail_a, mail_b;
int va = e_a->GetDisplayDefaultCapacity(&mail_a);
int vb = e_b->GetDisplayDefaultCapacity(&mail_b);
@@ -616,8 +616,8 @@ static bool AircraftEngineCapacityVsRunningCostSorter(const GUIEngineListItem &a
*/
static bool AircraftRangeSorter(const GUIEngineListItem &a, const GUIEngineListItem &b)
{
uint16 r_a = Engine::Get(a.engine_id)->GetRange();
uint16 r_b = Engine::Get(b.engine_id)->GetRange();
uint16_t r_a = Engine::Get(a.engine_id)->GetRange();
uint16_t r_b = Engine::Get(b.engine_id)->GetRange();
int r = r_a - r_b;
@@ -904,7 +904,7 @@ static int DrawRoadVehPurchaseInfo(int left, int right, int y, EngineID engine_n
y += GetCharacterHeight(FS_NORMAL);
/* Road vehicle weight - (including cargo) */
int16 weight = e->GetDisplayWeight();
int16_t weight = e->GetDisplayWeight();
SetDParam(0, weight);
SetDParam(1, GetCargoWeight(te.all_capacities, VEH_ROAD) + weight);
DrawString(left, right, y, STR_PURCHASE_INFO_WEIGHT_CWEIGHT);
@@ -1056,7 +1056,7 @@ static int DrawAircraftPurchaseInfo(int left, int right, int y, EngineID engine_
y += GetCharacterHeight(FS_NORMAL);
/* Aircraft range, if available. */
uint16 range = e->GetRange();
uint16_t range = e->GetRange();
if (range != 0) {
SetDParam(0, range);
DrawString(left, right, y, STR_PURCHASE_INFO_AIRCRAFT_RANGE);
@@ -1074,7 +1074,7 @@ static int DrawAircraftPurchaseInfo(int left, int right, int y, EngineID engine_
*/
static std::optional<std::string> GetNewGRFAdditionalText(EngineID engine)
{
uint16 callback = GetVehicleCallback(CBID_VEHICLE_ADDITIONAL_TEXT, 0, 0, engine, nullptr);
uint16_t callback = GetVehicleCallback(CBID_VEHICLE_ADDITIONAL_TEXT, 0, 0, engine, nullptr);
if (callback == CALLBACK_FAILED || callback == 0x400) return std::nullopt;
const GRFFile *grffile = Engine::Get(engine)->GetGRF();
assert(grffile != nullptr);
@@ -1217,7 +1217,7 @@ int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number,
* @param show_count Whether to show the amount of engines or not
* @param selected_group the group to list the engines of
*/
void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count, GroupID selected_group)
void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_list, uint16_t min, uint16_t max, EngineID selected_id, bool show_count, GroupID selected_group)
{
static const int sprite_y_offsets[] = { -1, -1, -2, -2 };
@@ -1314,7 +1314,7 @@ void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList &eng_li
*/
void DisplayVehicleSortDropDown(Window *w, const VehicleType vehicle_type, const int selected, const int button)
{
uint32 hidden_mask = 0;
uint32_t hidden_mask = 0;
/* Disable sorting by power or tractive effort when the original acceleration model for road vehicles is being used. */
if (vehicle_type == VEH_ROAD && _settings_game.vehicle.roadveh_acceleration_model == AM_ORIGINAL) {
SetBit(hidden_mask, 3); // power
@@ -1925,7 +1925,7 @@ struct BuildVehicleWindow : BuildVehicleWindowBase {
EngineID sel_eng = this->sel_engine;
if (sel_eng != INVALID_ENGINE) {
CommandCallback *callback;
uint32 cmd;
uint32_t cmd;
if (this->virtual_train_mode) {
callback = CcAddVirtualEngine;
cmd = CMD_BUILD_VIRTUAL_RAIL_VEHICLE;
@@ -2072,7 +2072,7 @@ struct BuildVehicleWindow : BuildVehicleWindowBase {
r,
this->eng_list,
this->vscroll->GetPosition(),
static_cast<uint16>(std::min<size_t>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->eng_list.size())),
static_cast<uint16_t>(std::min<size_t>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->eng_list.size())),
this->sel_engine,
false,
DEFAULT_GROUP
@@ -2247,7 +2247,7 @@ static const StringID _sort_listing_wagon[8] = {
*/
void DisplayLocomotiveSortDropDown(Window *w, int selected)
{
uint32 hidden_mask = 0;
uint32_t hidden_mask = 0;
/* Disable sorting by tractive effort when the original acceleration model for trains is being used. */
if (_settings_game.vehicle.train_acceleration_model == AM_ORIGINAL) {
SetBit(hidden_mask, 4); // tractive effort
@@ -2262,7 +2262,7 @@ void DisplayLocomotiveSortDropDown(Window *w, int selected)
*/
void DisplayWagonSortDropDown(Window *w, int selected)
{
uint32 hidden_mask = 0;
uint32_t hidden_mask = 0;
/* Disable sorting by maximum speed when wagon speed is disabled. */
if (!_settings_game.vehicle.wagon_speed_limits) {
SetBit(hidden_mask, 2); // maximum speed
@@ -2700,7 +2700,7 @@ struct BuildVehicleWindowTrainAdvanced final : BuildVehicleWindowBase {
{
if (selected != INVALID_ENGINE) {
CommandCallback *callback;
uint32 cmd;
uint32_t cmd;
if (this->virtual_train_mode) {
callback = CcAddVirtualEngine;
cmd = CMD_BUILD_VIRTUAL_RAIL_VEHICLE;
@@ -3058,8 +3058,8 @@ struct BuildVehicleWindowTrainAdvanced final : BuildVehicleWindowBase {
case WID_BV_LIST_LOCO: {
DrawEngineList(this->vehicle_type, r,
this->loco.eng_list, this->loco.vscroll->GetPosition(),
std::min<uint16>(this->loco.vscroll->GetPosition() + this->loco.vscroll->GetCapacity(),
static_cast<uint16>(this->loco.eng_list.size())), this->loco.sel_engine, false,
std::min<uint16_t>(this->loco.vscroll->GetPosition() + this->loco.vscroll->GetCapacity(),
static_cast<uint16_t>(this->loco.eng_list.size())), this->loco.sel_engine, false,
DEFAULT_GROUP);
break;
}
@@ -3072,8 +3072,8 @@ struct BuildVehicleWindowTrainAdvanced final : BuildVehicleWindowBase {
case WID_BV_LIST_WAGON: {
DrawEngineList(this->vehicle_type, r,
this->wagon.eng_list, this->wagon.vscroll->GetPosition(),
std::min<uint16>(this->wagon.vscroll->GetPosition() + this->wagon.vscroll->GetCapacity(),
static_cast<uint16>(this->wagon.eng_list.size())), this->wagon.sel_engine, false,
std::min<uint16_t>(this->wagon.vscroll->GetPosition() + this->wagon.vscroll->GetCapacity(),
static_cast<uint16_t>(this->wagon.eng_list.size())), this->wagon.sel_engine, false,
DEFAULT_GROUP);
break;
}
@@ -3229,7 +3229,7 @@ struct BuildVehicleWindowTrainAdvanced final : BuildVehicleWindowBase {
}
};
void CcAddVirtualEngine(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd)
void CcAddVirtualEngine(const CommandCost &result, TileIndex tile, uint32_t p1, uint32_t p2, uint64_t p3, uint32_t cmd)
{
if (result.Failed()) return;
@@ -3243,7 +3243,7 @@ void CcAddVirtualEngine(const CommandCost &result, TileIndex tile, uint32 p1, ui
}
}
void CcMoveNewVirtualEngine(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd)
void CcMoveNewVirtualEngine(const CommandCost &result, TileIndex tile, uint32_t p1, uint32_t p2, uint64_t p3, uint32_t cmd)
{
if (result.Failed()) return;