Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -80,7 +80,7 @@ inline SpriteID GetSpriteIDForRocksUsingOffset(const uint slope_to_sprite_offset
return ((HasGrfMiscBit(GMB_SECOND_ROCKY_TILE_SET) && (TileHash(x, y) & 1)) ? SPR_FLAT_ROCKY_LAND_2 : SPR_FLAT_ROCKY_LAND_1) + slope_to_sprite_offset;
}
bool DrawCustomSpriteIDForRocks(const TileInfo *ti, uint8 slope_to_sprite_offset, bool require_snow_flag)
bool DrawCustomSpriteIDForRocks(const TileInfo *ti, uint8_t slope_to_sprite_offset, bool require_snow_flag)
{
for (const GRFFile *grf : _new_landscape_rocks_grfs) {
if (require_snow_flag && !HasBit(grf->new_landscape_ctrl_flags, NLCF_ROCKS_DRAW_SNOWY_ENABLED)) continue;
@@ -166,7 +166,7 @@ static void DrawTile_Clear(TileInfo *ti, DrawTileProcParams params)
case CLEAR_ROCKS:
if (!params.no_ground_tiles) {
uint8 slope_to_sprite_offset = SlopeToSpriteOffset(ti->tileh);
uint8_t slope_to_sprite_offset = SlopeToSpriteOffset(ti->tileh);
if (DrawCustomSpriteIDForRocks(ti, slope_to_sprite_offset, false)) break;
DrawGroundSprite(GetSpriteIDForRocksUsingOffset(slope_to_sprite_offset, ti->x, ti->y), PAL_NONE);
}
@@ -181,7 +181,7 @@ static void DrawTile_Clear(TileInfo *ti, DrawTileProcParams params)
case CLEAR_SNOW:
if (!params.no_ground_tiles) {
uint8 slope_to_sprite_offset = SlopeToSpriteOffset(ti->tileh);
uint8_t slope_to_sprite_offset = SlopeToSpriteOffset(ti->tileh);
if (GetRawClearGround(ti->tile) == CLEAR_ROCKS && !_new_landscape_rocks_grfs.empty()) {
if (DrawCustomSpriteIDForRocks(ti, slope_to_sprite_offset, true)) break;
}
@@ -401,7 +401,7 @@ void GenerateClearTile()
/* add rocky tiles */
i = gi;
do {
uint32 r = Random();
uint32_t r = Random();
tile = RandomTileSeed(r);
IncreaseGeneratingWorldProgress(GWP_ROUGH_ROCKY);