Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -23,9 +23,9 @@
#endif /* RANDOM_DEBUG */
struct SimpleChecksum64 {
uint64 state = 0;
uint64_t state = 0;
void Update(uint64 input)
void Update(uint64_t input)
{
this->state = ROL(this->state, 1) ^ input ^ 0x123456789ABCDEF7ULL;
}
@@ -33,7 +33,7 @@ struct SimpleChecksum64 {
extern SimpleChecksum64 _state_checksum;
inline void UpdateStateChecksum(uint64 input)
inline void UpdateStateChecksum(uint64_t input)
{
if (_networking) _state_checksum.Update(input);
}