Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -70,7 +70,7 @@ enum Currencies {
/** Specification of a currency. */
struct CurrencySpec {
uint16 rate; ///< The conversion rate compared to the base currency.
uint16_t rate; ///< The conversion rate compared to the base currency.
std::string separator; ///< The thousands separator for this currency.
Year to_euro; ///< %Year of switching to the Euro. May also be #CF_NOEURO or #CF_ISEURO.
std::string prefix; ///< Prefix to apply when formatting money in this currency.
@@ -90,7 +90,7 @@ struct CurrencySpec {
CurrencySpec() = default;
CurrencySpec(uint16 rate, const char *separator, Year to_euro, const char *prefix, const char *suffix, const char *code, byte symbol_pos, StringID name) :
CurrencySpec(uint16_t rate, const char *separator, Year to_euro, const char *prefix, const char *suffix, const char *code, byte symbol_pos, StringID name) :
rate(rate), separator(separator), to_euro(to_euro), prefix(prefix), suffix(suffix), code(code), symbol_pos(symbol_pos), name(name)
{
}
@@ -102,7 +102,7 @@ extern CurrencySpec _currency_specs[CURRENCY_END];
#define _custom_currency (_currency_specs[CURRENCY_CUSTOM])
#define _currency ((const CurrencySpec*)&_currency_specs[GetGameSettings().locale.currency])
uint64 GetMaskOfAllowedCurrencies();
uint64_t GetMaskOfAllowedCurrencies();
void CheckSwitchToEuro();
void ResetCurrencies(bool preserve_custom = true);
byte GetNewgrfCurrencyIdConverted(byte grfcurr_id);