Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -34,14 +34,14 @@ private:
FT_Face face; ///< The font face associated with this font.
void SetFontSize(FontSize fs, FT_Face face, int pixels);
const void *InternalGetFontTable(uint32 tag, size_t &length) override;
const void *InternalGetFontTable(uint32_t tag, size_t &length) override;
const Sprite *InternalGetGlyph(GlyphID key, bool aa) override;
public:
FreeTypeFontCache(FontSize fs, FT_Face face, int pixels);
~FreeTypeFontCache();
void ClearFontCache() override;
GlyphID MapCharToGlyph(WChar key) override;
GlyphID MapCharToGlyph(char32_t key) override;
std::string GetFontName() override { return stdstr_fmt("%s, %s", face->family_name, face->style_name); }
bool IsBuiltInFont() override { return false; }
const void *GetOSHandle() override { return &face; }
@@ -278,7 +278,7 @@ const Sprite *FreeTypeFontCache::InternalGetGlyph(GlyphID key, bool aa)
}
GlyphID FreeTypeFontCache::MapCharToGlyph(WChar key)
GlyphID FreeTypeFontCache::MapCharToGlyph(char32_t key)
{
assert(IsPrintable(key));
@@ -289,7 +289,7 @@ GlyphID FreeTypeFontCache::MapCharToGlyph(WChar key)
return FT_Get_Char_Index(this->face, key);
}
const void *FreeTypeFontCache::InternalGetFontTable(uint32 tag, size_t &length)
const void *FreeTypeFontCache::InternalGetFontTable(uint32_t tag, size_t &length)
{
FT_ULong len = 0;
FT_Byte *result = nullptr;

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@@ -50,13 +50,13 @@ SpriteFontCache::~SpriteFontCache()
this->ClearGlyphToSpriteMap();
}
SpriteID SpriteFontCache::GetUnicodeGlyph(WChar key)
SpriteID SpriteFontCache::GetUnicodeGlyph(char32_t key)
{
if (this->glyph_to_spriteid_map[GB(key, 8, 8)] == nullptr) return 0;
return this->glyph_to_spriteid_map[GB(key, 8, 8)][GB(key, 0, 8)];
}
void SpriteFontCache::SetUnicodeGlyph(WChar key, SpriteID sprite)
void SpriteFontCache::SetUnicodeGlyph(char32_t key, SpriteID sprite)
{
if (this->glyph_to_spriteid_map == nullptr) this->glyph_to_spriteid_map = CallocT<SpriteID*>(256);
if (this->glyph_to_spriteid_map[GB(key, 8, 8)] == nullptr) this->glyph_to_spriteid_map[GB(key, 8, 8)] = CallocT<SpriteID>(256);

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@@ -17,7 +17,7 @@
class SpriteFontCache : public FontCache {
private:
SpriteID **glyph_to_spriteid_map; ///< Mapping of glyphs to sprite IDs.
SpriteID GetUnicodeGlyph(WChar key);
SpriteID GetUnicodeGlyph(char32_t key);
void ClearGlyphToSpriteMap();
public:

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@@ -165,7 +165,7 @@ const Sprite *TrueTypeFontCache::GetGlyph(GlyphID key)
return this->InternalGetGlyph(key, GetFontAAState(this->fs));
}
const void *TrueTypeFontCache::GetFontTable(uint32 tag, size_t &length)
const void *TrueTypeFontCache::GetFontTable(uint32_t tag, size_t &length)
{
const auto iter = this->font_tables.find(tag);
if (iter != this->font_tables.end()) {

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@@ -56,14 +56,14 @@ protected:
GlyphEntry *GetGlyphPtr(GlyphID key);
void SetGlyphPtr(GlyphID key, const GlyphEntry *glyph, bool duplicate = false);
virtual const void *InternalGetFontTable(uint32 tag, size_t &length) = 0;
virtual const void *InternalGetFontTable(uint32_t tag, size_t &length) = 0;
virtual const Sprite *InternalGetGlyph(GlyphID key, bool aa) = 0;
public:
TrueTypeFontCache(FontSize fs, int pixels);
virtual ~TrueTypeFontCache();
int GetFontSize() const override { return this->used_size; }
void SetUnicodeGlyph(WChar key, SpriteID sprite) override { this->parent->SetUnicodeGlyph(key, sprite); }
void SetUnicodeGlyph(char32_t key, SpriteID sprite) override { this->parent->SetUnicodeGlyph(key, sprite); }
virtual void InitializeUnicodeGlyphMap() override
{
@@ -73,7 +73,7 @@ public:
const Sprite *GetGlyph(GlyphID key) override;
const void *GetFontTable(uint32 tag, size_t &length) override;
const void *GetFontTable(uint32_t tag, size_t &length) override;
void ClearFontCache() override;
uint GetGlyphWidth(GlyphID key) override;
bool GetDrawGlyphShadow() override;