Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -88,7 +88,7 @@ void GameInstance::Died()
* @param p3 p3 as given to DoCommandPInternal.
* @param cmd cmd as given to DoCommandPInternal.
*/
void CcGame(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd)
void CcGame(const CommandCost &result, TileIndex tile, uint32_t p1, uint32_t p2, uint64_t p3, uint32_t cmd)
{
if (Game::GetGameInstance()->DoCommandCallback(result, tile, p1, p2, p3, cmd)) {
Game::GetGameInstance()->Continue();