Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -16,7 +16,7 @@
struct LoggedAction;
/** The actions we log. */
enum GamelogActionType : uint8 {
enum GamelogActionType : uint8_t {
GLAT_START, ///< Game created
GLAT_LOAD, ///< Game loaded
GLAT_GRF, ///< GRF changed
@@ -51,20 +51,20 @@ bool GamelogTestEmergency();
void GamelogRevision();
void GamelogMode();
void GamelogOldver();
void GamelogSetting(const char *name, int32 oldval, int32 newval);
void GamelogSetting(const char *name, int32_t oldval, int32_t newval);
void GamelogGRFUpdate(const GRFConfig *oldg, const GRFConfig *newg);
void GamelogGRFAddList(const GRFConfig *newg);
void GamelogGRFRemove(uint32 grfid);
void GamelogGRFRemove(uint32_t grfid);
void GamelogGRFAdd(const GRFConfig *newg);
void GamelogGRFCompatible(const GRFIdentifier *newg);
void GamelogTestRevision();
void GamelogTestMode();
bool GamelogGRFBugReverse(uint32 grfid, uint16 internal_id);
bool GamelogGRFBugReverse(uint32_t grfid, uint16_t internal_id);
void GamelogInfo(const std::vector<LoggedAction> &gamelog_actions, uint32 *last_ottd_rev, byte *ever_modified, bool *removed_newgrfs);
void GamelogInfo(const std::vector<LoggedAction> &gamelog_actions, uint32_t *last_ottd_rev, byte *ever_modified, bool *removed_newgrfs);
const char *GamelogGetLastRevision(const std::vector<LoggedAction> &gamelog_actions);
#endif /* GAMELOG_H */