Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -21,7 +21,7 @@ enum LandscapeGenerator {
LG_TERRAGENESIS = 1, ///< TerraGenesis Perlin landscape generator
};
static const uint32 GENERATE_NEW_SEED = UINT32_MAX; ///< Create a new random seed
static const uint32_t GENERATE_NEW_SEED = UINT32_MAX; ///< Create a new random seed
/** Modes for GenerateWorld */
enum GenWorldMode {
@@ -97,7 +97,7 @@ void SetGeneratingWorldProgress(GenWorldProgress cls, uint total);
void IncreaseGeneratingWorldProgress(GenWorldProgress cls);
void PrepareGenerateWorldProgress();
void ShowGenerateWorldProgress();
void StartNewGameWithoutGUI(uint32 seed);
void StartNewGameWithoutGUI(uint32_t seed);
void ShowCreateScenario();
void StartScenarioEditor();