Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -327,7 +327,7 @@ struct GoalQuestionWindow : public Window {
int button[3]; ///< Buttons to display.
TextColour colour; ///< Colour of the question text.
GoalQuestionWindow(WindowDesc *desc, WindowNumber window_number, TextColour colour, uint32 button_mask, const std::string &question) : Window(desc), colour(colour)
GoalQuestionWindow(WindowDesc *desc, WindowNumber window_number, TextColour colour, uint32_t button_mask, const std::string &question) : Window(desc), colour(colour)
{
this->question = question;
@@ -548,7 +548,7 @@ static WindowDesc _goal_question_list_desc[] = {
* @param button_mask Buttons to display.
* @param question Question to ask.
*/
void ShowGoalQuestion(uint16 id, byte type, uint32 button_mask, const std::string &question)
void ShowGoalQuestion(uint16_t id, byte type, uint32_t button_mask, const std::string &question)
{
assert(type < GQT_END);
new GoalQuestionWindow(&_goal_question_list_desc[type], id, type == 3 ? TC_WHITE : TC_BLACK, button_mask, question);