Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -27,8 +27,8 @@
#include "safeguards.h"
struct EndGameHighScoreBaseWindow : Window {
uint32 background_img;
int8 rank;
uint32_t background_img;
int8_t rank;
EndGameHighScoreBaseWindow(WindowDesc *desc) : Window(desc)
{
@@ -67,7 +67,7 @@ struct EndGameHighScoreBaseWindow : Window {
this->Close();
}
EventState OnKeyPress(WChar key, uint16 keycode) override
EventState OnKeyPress(char32_t key, uint16_t keycode) override
{
/* All keys are 'handled' by this window but we want to make
* sure that 'quit' still works correctly. Not handling the
@@ -155,7 +155,7 @@ struct EndGameWindow : EndGameHighScoreBaseWindow {
struct HighScoreWindow : EndGameHighScoreBaseWindow {
bool game_paused_by_player; ///< True if the game was paused by the player when the highscore window was opened.
HighScoreWindow(WindowDesc *desc, int difficulty, int8 ranking) : EndGameHighScoreBaseWindow(desc)
HighScoreWindow(WindowDesc *desc, int difficulty, int8_t ranking) : EndGameHighScoreBaseWindow(desc)
{
/* pause game to show the chart */
this->game_paused_by_player = _pause_mode == PM_PAUSED_NORMAL;
@@ -230,7 +230,7 @@ static WindowDesc _endgame_desc(__FILE__, __LINE__,
* endgame ranking is set to the top5 element that was newly added
* and is thus highlighted
*/
void ShowHighscoreTable(int difficulty, int8 ranking)
void ShowHighscoreTable(int difficulty, int8_t ranking)
{
CloseWindowByClass(WC_HIGHSCORE);
new HighScoreWindow(&_highscore_desc, difficulty, ranking);