Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -48,7 +48,7 @@
#include "safeguards.h"
void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd)
void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32_t p1, uint32_t p2, uint64_t p3, uint32_t cmd)
{
if (result.Failed() || !_settings_game.economy.give_money || !_networking) return;
@@ -60,7 +60,7 @@ void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2
* bits 31-16: source company
* bits 15-0: target company
*/
uint64 auxdata = (p1 & 0xFFFF) | (((uint64) _local_company) << 16);
uint64_t auxdata = (p1 & 0xFFFF) | (((uint64_t) _local_company) << 16);
if (!_network_server) {
NetworkClientSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_BROADCAST_SS, p2, msg, NetworkTextMessageData(result.GetCost(), auxdata));
@@ -97,7 +97,7 @@ bool HandlePlacePushButton(Window *w, WidgetID widget, CursorID cursor, HighLigh
}
void CcPlaySound_EXPLOSION(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd)
void CcPlaySound_EXPLOSION(const CommandCost &result, TileIndex tile, uint32_t p1, uint32_t p2, uint64_t p3, uint32_t cmd)
{
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_12_EXPLOSION, tile);
}
@@ -550,12 +550,12 @@ struct MainWindow : Window
static HotkeyList hotkeys;
};
const uint16 _ghk_quit_keys[] = {'Q' | WKC_CTRL, 'Q' | WKC_META, 0};
const uint16 _ghk_abandon_keys[] = {'W' | WKC_CTRL, 'W' | WKC_META, 0};
const uint16 _ghk_chat_keys[] = {WKC_RETURN, 'T', 0};
const uint16 _ghk_chat_all_keys[] = {WKC_SHIFT | WKC_RETURN, WKC_SHIFT | 'T', 0};
const uint16 _ghk_chat_company_keys[] = {WKC_CTRL | WKC_RETURN, WKC_CTRL | 'T', 0};
const uint16 _ghk_chat_server_keys[] = {WKC_CTRL | WKC_SHIFT | WKC_RETURN, WKC_CTRL | WKC_SHIFT | 'T', 0};
const uint16_t _ghk_quit_keys[] = {'Q' | WKC_CTRL, 'Q' | WKC_META, 0};
const uint16_t _ghk_abandon_keys[] = {'W' | WKC_CTRL, 'W' | WKC_META, 0};
const uint16_t _ghk_chat_keys[] = {WKC_RETURN, 'T', 0};
const uint16_t _ghk_chat_all_keys[] = {WKC_SHIFT | WKC_RETURN, WKC_SHIFT | 'T', 0};
const uint16_t _ghk_chat_company_keys[] = {WKC_CTRL | WKC_RETURN, WKC_CTRL | 'T', 0};
const uint16_t _ghk_chat_server_keys[] = {WKC_CTRL | WKC_SHIFT | WKC_RETURN, WKC_CTRL | WKC_SHIFT | 'T', 0};
static Hotkey global_hotkeys[] = {
Hotkey(_ghk_quit_keys, "quit", GHK_QUIT),
@@ -563,7 +563,7 @@ static Hotkey global_hotkeys[] = {
Hotkey(WKC_BACKQUOTE, "console", GHK_CONSOLE),
Hotkey('B' | WKC_CTRL, "bounding_boxes", GHK_BOUNDING_BOXES),
Hotkey('I' | WKC_CTRL, "dirty_blocks", GHK_DIRTY_BLOCKS),
Hotkey((uint16)0, "widget_outlines", GHK_WIDGET_OUTLINES),
Hotkey((uint16_t)0, "widget_outlines", GHK_WIDGET_OUTLINES),
Hotkey('C', "center", GHK_CENTER),
Hotkey('Z', "center_zoom", GHK_CENTER_ZOOM),
Hotkey(WKC_ESC, "reset_object_to_place", GHK_RESET_OBJECT_TO_PLACE),
@@ -603,9 +603,9 @@ static Hotkey global_hotkeys[] = {
Hotkey(WKC_SPACE, "close_error", GHK_CLOSE_ERROR),
Hotkey(WKC_PAGEUP, "previous_map_mode", GHK_CHANGE_MAP_MODE_PREV),
Hotkey(WKC_PAGEDOWN, "next_map_mode", GHK_CHANGE_MAP_MODE_NEXT),
Hotkey((uint16)0, "switch_viewport_route_overlay_mode", GHK_SWITCH_VIEWPORT_ROUTE_OVERLAY_MODE),
Hotkey((uint16)0, "switch_viewport_map_slope_mode", GHK_SWITCH_VIEWPORT_MAP_SLOPE_MODE),
Hotkey((uint16)0, "switch_viewport_map_height_mode", GHK_SWITCH_VIEWPORT_MAP_HEIGHT_MODE),
Hotkey((uint16_t)0, "switch_viewport_route_overlay_mode", GHK_SWITCH_VIEWPORT_ROUTE_OVERLAY_MODE),
Hotkey((uint16_t)0, "switch_viewport_map_slope_mode", GHK_SWITCH_VIEWPORT_MAP_SLOPE_MODE),
Hotkey((uint16_t)0, "switch_viewport_map_height_mode", GHK_SWITCH_VIEWPORT_MAP_HEIGHT_MODE),
HOTKEY_LIST_END
};
HotkeyList MainWindow::hotkeys("global", global_hotkeys);
@@ -623,7 +623,7 @@ static WindowDesc _main_window_desc(__FILE__, __LINE__,
* @param keycode The keycode that was pressed by the user.
* @return True iff the keycode matches one of the hotkeys for 'quit'.
*/
bool IsQuitKey(uint16 keycode)
bool IsQuitKey(uint16_t keycode)
{
int num = MainWindow::hotkeys.CheckMatch(keycode);
return num == GHK_QUIT;