Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -116,7 +116,7 @@ PACK_N(struct WAVE_DOWNLOAD {
}, 2);
struct PlaybackSegment {
uint32 start, end;
uint32_t start, end;
size_t start_block;
bool loop;
};
@@ -723,7 +723,7 @@ static void MidiThreadProc()
REFERENCE_TIME playback_time = current_time - playback_start_time;
if (block.realtime * MIDITIME_TO_REFTIME > playback_time + 3 *_playback.preload_time * MS_TO_REFTIME) {
/* Stop the thread loop until we are at the preload time of the next block. */
next_timeout = Clamp(((int64)block.realtime * MIDITIME_TO_REFTIME - playback_time) / MS_TO_REFTIME - _playback.preload_time, 0, 1000);
next_timeout = Clamp(((int64_t)block.realtime * MIDITIME_TO_REFTIME - playback_time) / MS_TO_REFTIME - _playback.preload_time, 0, 1000);
DEBUG(driver, 9, "DMusic thread: Next event in %lu ms (music %u, ref " OTTD_PRINTF64 ")", next_timeout, block.realtime * MIDITIME_TO_REFTIME, playback_time);
break;
}