Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -27,7 +27,7 @@ void DeterministicSpriteGroup::AnalyseCallbacks(AnalyseCallbackOperation &op) co
auto check_1A_range = [&]() -> bool {
if (this->GroupMayBeBypassed()) {
/* Not clear why some GRFs do this, perhaps a way of commenting out a branch */
uint32 value = (this->adjusts.size() == 1) ? EvaluateDeterministicSpriteGroupAdjust(this->size, this->adjusts[0], nullptr, 0, UINT_MAX) : 0;
uint32_t value = (this->adjusts.size() == 1) ? EvaluateDeterministicSpriteGroupAdjust(this->size, this->adjusts[0], nullptr, 0, UINT_MAX) : 0;
for (const auto &range : this->ranges) {
if (range.low <= value && value <= range.high) {
if (range.group != nullptr) range.group->AnalyseCallbacks(op);
@@ -46,7 +46,7 @@ void DeterministicSpriteGroup::AnalyseCallbacks(AnalyseCallbackOperation &op) co
return;
} else if (!(op.result_flags & ACORF_CB_RESULT_FOUND)) {
if (check_1A_range()) return;
auto check_var_filter = [&](uint8 var, uint value) -> bool {
auto check_var_filter = [&](uint8_t var, uint value) -> bool {
if (this->adjusts.size() == 1 && this->adjusts[0].variable == var && (this->adjusts[0].operation == DSGA_OP_ADD || this->adjusts[0].operation == DSGA_OP_RST)) {
const auto &adjust = this->adjusts[0];
if (adjust.shift_num == 0 && (adjust.and_mask & 0xFF) == 0xFF && adjust.type == DSGA_TYPE_NONE) {
@@ -145,7 +145,7 @@ void DeterministicSpriteGroup::AnalyseCallbacks(AnalyseCallbackOperation &op) co
for (const auto &range : this->ranges) {
if (range.low == range.high) {
if (range.low < 64) {
if (find_cb_result(range.group, { CBID_VEHICLE_MODIFY_PROPERTY, true, (uint8)range.low })) {
if (find_cb_result(range.group, { CBID_VEHICLE_MODIFY_PROPERTY, true, (uint8_t)range.low })) {
SetBit(op.properties_used, range.low);
if (range.low == 0x9) {
/* Speed */
@@ -218,20 +218,20 @@ void DeterministicSpriteGroup::AnalyseCallbacks(AnalyseCallbackOperation &op) co
}
}
if (op.mode == ACOM_INDUSTRY_TILE && adjust.variable == 0x43 && adjust.type == DSGA_TYPE_NONE && this->var_scope == VSG_SCOPE_SELF) {
const uint32 effective_mask = adjust.and_mask << adjust.shift_num;
const uint32_t effective_mask = adjust.and_mask << adjust.shift_num;
if (effective_mask == 0xFFFF || effective_mask == 0xFF00 || effective_mask == 0x00FF) {
/* Relative position switch */
const bool use_x = effective_mask & 0xFF;
const bool use_y = effective_mask & 0xFF00;
uint64 default_mask = op.data.indtile->check_mask;
uint64_t default_mask = op.data.indtile->check_mask;
for (const auto &range : this->ranges) {
if (range.high - range.low < 32) {
uint64 new_check_mask = 0;
uint64_t new_check_mask = 0;
for (uint i = range.low; i <= range.high; i++) {
const uint offset = i << adjust.shift_num;
const int16 x = offset & 0xFF;
const int16 y = (offset >> 8) & 0xFF;
for (uint bit : SetBitIterator<uint, uint64>(op.data.indtile->check_mask)) {
const int16_t x = offset & 0xFF;
const int16_t y = (offset >> 8) & 0xFF;
for (uint bit : SetBitIterator<uint, uint64_t>(op.data.indtile->check_mask)) {
const TileIndexDiffC &ti = (*(op.data.indtile->layout))[bit].ti;
if ((!use_x || ti.x == x) && (!use_y || ti.y == y)) {
SetBit(new_check_mask, bit);