@@ -32,31 +32,31 @@ struct NewGRFProfiler {
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void RecursiveResolve();
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void Start();
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uint32 Finish();
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uint32_t Finish();
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void Abort();
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std::string GetOutputFilename() const;
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static void StartTimer(uint64 ticks);
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static void StartTimer(uint64_t ticks);
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static void AbortTimer();
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static uint32 FinishAll();
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static uint32_t FinishAll();
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/** Measurement of a single sprite group resolution */
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struct Call {
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uint32 root_sprite; ///< Pseudo-sprite index in GRF file
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uint32 item; ///< Local ID of item being resolved for
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uint32 result; ///< Result of callback
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uint32 subs; ///< Sub-calls to other sprite groups
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uint32 time; ///< Time taken for resolution (microseconds)
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uint64 tick; ///< Game tick
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CallbackID cb; ///< Callback ID
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GrfSpecFeature feat; ///< GRF feature being resolved for
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uint32_t root_sprite; ///< Pseudo-sprite index in GRF file
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uint32_t item; ///< Local ID of item being resolved for
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uint32_t result; ///< Result of callback
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uint32_t subs; ///< Sub-calls to other sprite groups
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uint32_t time; ///< Time taken for resolution (microseconds)
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uint64_t tick; ///< Game tick
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CallbackID cb; ///< Callback ID
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GrfSpecFeature feat; ///< GRF feature being resolved for
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};
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const GRFFile *grffile; ///< Which GRF is being profiled
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bool active; ///< Is this profiler collecting data
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uint64 start_tick; ///< Tick number this profiler was started on
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Call cur_call; ///< Data for current call in progress
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std::vector<Call> calls; ///< All calls collected so far
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const GRFFile *grffile; ///< Which GRF is being profiled
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bool active; ///< Is this profiler collecting data
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uint64_t start_tick; ///< Tick number this profiler was started on
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Call cur_call; ///< Data for current call in progress
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std::vector<Call> calls; ///< All calls collected so far
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};
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extern std::vector<NewGRFProfiler> _newgrf_profilers;
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