Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -43,17 +43,17 @@ struct StationScopeResolver : public ScopeResolver {
{
}
uint32 GetRandomBits() const override;
uint32 GetTriggers() const override;
uint32_t GetRandomBits() const override;
uint32_t GetTriggers() const override;
uint32 GetVariable(uint16 variable, uint32 parameter, GetVariableExtra *extra) const override;
uint32_t GetVariable(uint16_t variable, uint32_t parameter, GetVariableExtra *extra) const override;
private:
enum class NearbyStationInfoMode {
Standard,
V2,
};
uint32 GetNearbyStationInfo(uint32 parameter, NearbyStationInfoMode mode) const;
uint32_t GetNearbyStationInfo(uint32_t parameter, NearbyStationInfoMode mode) const;
};
/** Station resolver. */
@@ -62,7 +62,7 @@ struct StationResolverObject : public ResolverObject {
TownScopeResolver *town_scope; ///< The town scope resolver (created on the first call).
StationResolverObject(const StationSpec *statspec, BaseStation *st, TileIndex tile, RailType rt,
CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
CallbackID callback = CBID_NO_CALLBACK, uint32_t callback_param1 = 0, uint32_t callback_param2 = 0);
~StationResolverObject();
TownScopeResolver *GetTown();
@@ -87,7 +87,7 @@ struct StationResolverObject : public ResolverObject {
const SpriteGroup *ResolveReal(const RealSpriteGroup *group) const override;
GrfSpecFeature GetFeature() const override;
uint32 GetDebugID() const override;
uint32_t GetDebugID() const override;
};
enum StationClassID : byte {
@@ -166,7 +166,7 @@ struct StationSpec {
* Cargo threshold for choosing between little and lots of cargo
* @note little/lots are equivalent to the moving/loading states for vehicles
*/
uint16 cargo_threshold;
uint16_t cargo_threshold;
CargoTypes cargo_triggers; ///< Bitmask of cargo types which cause trigger re-randomizing
@@ -201,11 +201,11 @@ typedef NewGRFClass<StationSpec, StationClassID, STAT_CLASS_MAX> StationClass;
const StationSpec *GetStationSpec(TileIndex t);
/* Evaluate a tile's position within a station, and return the result a bitstuffed format. */
uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred);
uint32_t GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, int y, bool centred);
SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, RailType rt, uint32 var10 = 0);
SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, RailType rt, uint32_t var10 = 0);
SpriteID GetCustomStationFoundationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint layout, uint edge_info);
uint16 GetStationCallback(CallbackID callback, uint32 param1, uint32 param2, const StationSpec *statspec, BaseStation *st, TileIndex tile, RailType rt);
uint16_t GetStationCallback(CallbackID callback, uint32_t param1, uint32_t param2, const StationSpec *statspec, BaseStation *st, TileIndex tile, RailType rt);
CommandCost PerformStationTileSlopeCheck(TileIndex north_tile, TileIndex cur_tile, RailType rt, const StationSpec *statspec, Axis axis, byte plat_len, byte numtracks);
/* Allocate a StationSpec to a Station. This is called once per build operation. */
@@ -218,7 +218,7 @@ void DeallocateSpecFromStation(BaseStation *st, byte specindex);
bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station);
void AnimateStationTile(TileIndex tile);
uint8 GetStationTileAnimationSpeed(TileIndex tile);
uint8_t GetStationTileAnimationSpeed(TileIndex tile);
void TriggerStationAnimation(BaseStation *st, TileIndex tile, StationAnimationTrigger trigger, CargoID cargo_type = CT_INVALID);
void TriggerStationRandomisation(Station *st, TileIndex tile, StationRandomTrigger trigger, CargoID cargo_type = CT_INVALID);
void StationUpdateCachedTriggers(BaseStation *st);