Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -65,7 +65,7 @@ struct Object : ObjectPool::PoolItem<&_object_pool> {
* @param type ObjectType to query
* @pre type < NUM_OBJECTS
*/
static inline uint16 GetTypeCount(ObjectType type)
static inline uint16_t GetTypeCount(ObjectType type)
{
dbg_assert(type < NUM_OBJECTS);
if (type >= counts.size()) return 0;
@@ -79,7 +79,7 @@ struct Object : ObjectPool::PoolItem<&_object_pool> {
}
protected:
static std::vector<uint16> counts; ///< Number of objects per type ingame
static std::vector<uint16_t> counts; ///< Number of objects per type ingame
};
/**