Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -30,14 +30,14 @@ typedef Pool<Order, OrderID, 256, 0xFF0000> OrderPool;
typedef Pool<OrderList, OrderListID, 128, 64000> OrderListPool;
extern OrderPool _order_pool;
extern OrderListPool _orderlist_pool;
extern btree::btree_map<uint32, uint32> _order_destination_refcount_map;
extern btree::btree_map<uint32_t, uint32_t> _order_destination_refcount_map;
extern bool _order_destination_refcount_map_valid;
inline uint32 OrderDestinationRefcountMapKey(DestinationID dest, CompanyID cid, OrderType order_type, VehicleType veh_type)
inline uint32_t OrderDestinationRefcountMapKey(DestinationID dest, CompanyID cid, OrderType order_type, VehicleType veh_type)
{
static_assert(sizeof(dest) == 2);
static_assert(OT_END <= 16);
return (((uint32) dest) << 16) | (((uint32) cid) << 8) | (((uint32) order_type) << 4) | ((uint32) veh_type);
return (((uint32_t) dest) << 16) | (((uint32_t) cid) << 8) | (((uint32_t) order_type) << 4) | ((uint32_t) veh_type);
}
template <typename F> void IterateOrderRefcountMapForDestinationID(DestinationID dest, F handler)
@@ -80,12 +80,12 @@ void ClearOrderDestinationRefcountMap();
*/
struct OrderExtraInfo {
uint8 cargo_type_flags[NUM_CARGO] = {}; ///< Load/unload types for each cargo type.
uint32 xdata = 0; ///< Extra arbitrary data
uint32 xdata2 = 0; ///< Extra arbitrary data
uint16 dispatch_index = 0; ///< Scheduled dispatch index + 1
uint8 xflags = 0; ///< Extra flags
uint8 colour = 0; ///< Order colour + 1
uint8_t cargo_type_flags[NUM_CARGO] = {}; ///< Load/unload types for each cargo type.
uint32_t xdata = 0; ///< Extra arbitrary data
uint32_t xdata2 = 0; ///< Extra arbitrary data
uint16_t dispatch_index = 0; ///< Scheduled dispatch index + 1
uint8_t xflags = 0; ///< Extra flags
uint8_t colour = 0; ///< Order colour + 1
};
namespace upstream_sl {
@@ -102,9 +102,9 @@ namespace upstream_sl {
*/
struct Order : OrderPool::PoolItem<&_order_pool> {
private:
friend SaveLoadTable GetVehicleDescription(VehicleType vt); ///< Saving and loading the current order of vehicles.
friend void Load_VEHS(); ///< Loading of ancient vehicles.
friend SaveLoadTable GetOrderDescription(); ///< Saving and loading of orders.
friend SaveLoadTable GetVehicleDescription(VehicleType vt); ///< Saving and loading the current order of vehicles.
friend void Load_VEHS(); ///< Loading of ancient vehicles.
friend SaveLoadTable GetOrderDescription(); ///< Saving and loading of orders.
friend upstream_sl::SaveLoadTable upstream_sl::GetOrderDescription(); ///< Saving and loading of orders.
friend upstream_sl::SlVehicleCommon;
friend upstream_sl::SlVehicleDisaster;
@@ -115,17 +115,17 @@ private:
std::unique_ptr<OrderExtraInfo> extra; ///< Extra order info
uint16 flags; ///< Load/unload types, depot order/action types.
uint16_t flags; ///< Load/unload types, depot order/action types.
DestinationID dest; ///< The destination of the order.
uint8 type; ///< The type of order + non-stop flags
uint8_t type; ///< The type of order + non-stop flags
CargoID refit_cargo; ///< Refit CargoID
uint8 occupancy; ///< Estimate of vehicle occupancy on departure, for the current order, 0 indicates invalid, 1 - 101 indicate 0 - 100%
uint8_t occupancy; ///< Estimate of vehicle occupancy on departure, for the current order, 0 indicates invalid, 1 - 101 indicate 0 - 100%
TimetableTicks wait_time; ///< How long in ticks to wait at the destination.
TimetableTicks travel_time; ///< How long in ticks the journey to this destination should take.
uint16 max_speed; ///< How fast the vehicle may go on the way to the destination.
uint16_t max_speed; ///< How fast the vehicle may go on the way to the destination.
void AllocExtraInfo();
void DeAllocExtraInfo();
@@ -135,35 +135,35 @@ private:
if (!this->extra) this->AllocExtraInfo();
}
inline uint8 GetXFlags() const
inline uint8_t GetXFlags() const
{
return this->extra != nullptr ? this->extra->xflags : 0;
}
inline uint8 &GetXFlagsRef()
inline uint8_t &GetXFlagsRef()
{
CheckExtraInfoAlloced();
return this->extra->xflags;
}
public:
inline uint32 GetXData() const
inline uint32_t GetXData() const
{
return this->extra != nullptr ? this->extra->xdata : 0;
}
inline uint32 &GetXDataRef()
inline uint32_t &GetXDataRef()
{
CheckExtraInfoAlloced();
return this->extra->xdata;
}
inline uint32 GetXData2() const
inline uint32_t GetXData2() const
{
return this->extra != nullptr ? this->extra->xdata2 : 0;
}
inline uint32 &GetXData2Ref()
inline uint32_t &GetXData2Ref()
{
CheckExtraInfoAlloced();
return this->extra->xdata2;
@@ -174,7 +174,7 @@ public:
Order() : flags(0), refit_cargo(CT_NO_REFIT), max_speed(UINT16_MAX) {}
~Order();
Order(uint64 packed);
Order(uint64_t packed);
Order(const Order& other)
{
@@ -288,7 +288,7 @@ public:
* @return whether to jump or not.
* @pre IsType(OT_CONDITIONAL) && this->GetConditionVariable() == OCV_PERCENT.
*/
bool UpdateJumpCounter(uint8 percent, bool dry_run);
bool UpdateJumpCounter(uint8_t percent, bool dry_run);
/** How must the consist be loaded? */
inline OrderLoadFlags GetLoadType() const
@@ -390,11 +390,11 @@ public:
/** Get the order to skip to. */
inline VehicleOrderID GetConditionSkipToOrder() const { return this->flags; }
/** Get the value to base the skip on. */
inline uint16 GetConditionValue() const { return GB(this->dest, 0, 11); }
inline uint16_t GetConditionValue() const { return GB(this->dest, 0, 11); }
/** Get counter for the 'jump xx% of times' option */
inline int8 GetJumpCounter() const { return GB(this->GetXData(), 0, 8); }
inline int8_t GetJumpCounter() const { return GB(this->GetXData(), 0, 8); }
/** Get counter operation */
inline uint8 GetCounterOperation() const { return GB(this->flags, 0, 8); }
inline uint8_t GetCounterOperation() const { return GB(this->flags, 0, 8); }
/** Set how the consist must be loaded. */
inline void SetLoadType(OrderLoadFlags load_type)
@@ -455,11 +455,11 @@ public:
/** Get the order to skip to. */
inline void SetConditionSkipToOrder(VehicleOrderID order_id) { this->flags = order_id; }
/** Set the value to base the skip on. */
inline void SetConditionValue(uint16 value) { SB(this->dest, 0, 11, value); }
inline void SetConditionValue(uint16_t value) { SB(this->dest, 0, 11, value); }
/** Set counter for the 'jump xx% of times' option */
inline void SetJumpCounter(int8 jump_counter) { SB(this->GetXDataRef(), 0, 8, jump_counter); }
inline void SetJumpCounter(int8_t jump_counter) { SB(this->GetXDataRef(), 0, 8, jump_counter); }
/** Set counter operation */
inline void SetCounterOperation(uint8 op) { SB(this->flags, 0, 8, op); }
inline void SetCounterOperation(uint8_t op) { SB(this->flags, 0, 8, op); }
/* As conditional orders write their "skip to" order all over the flags, we cannot check the
* flags to find out if timetabling is enabled. However, as conditional orders are never
@@ -496,7 +496,7 @@ public:
* destination.
* @return maximum speed.
*/
inline uint16 GetMaxSpeed() const { return this->max_speed; }
inline uint16_t GetMaxSpeed() const { return this->max_speed; }
/** Set if the wait time is explicitly timetabled (unless the order is conditional). */
inline void SetWaitTimetabled(bool timetabled)
@@ -532,7 +532,7 @@ public:
* destination.
* @param speed Speed to be set.
*/
inline void SetMaxSpeed(uint16 speed) { this->max_speed = speed; }
inline void SetMaxSpeed(uint16_t speed) { this->max_speed = speed; }
/** Does this order have a fixed wait time? */
inline bool IsWaitFixed() const { return HasBit(this->GetXFlags(), 1); }
@@ -574,13 +574,13 @@ public:
* Get the occupancy value
* @return occupancy
*/
inline uint8 GetOccupancy() const { return this->occupancy; }
inline uint8_t GetOccupancy() const { return this->occupancy; }
/**
* Set the occupancy value
* @param occupancy The occupancy to set
*/
inline void SetOccupancy(uint8 occupancy) { this->occupancy = occupancy; }
inline void SetOccupancy(uint8_t occupancy) { this->occupancy = occupancy; }
bool UseOccupancyValueForAverage() const;
@@ -610,7 +610,7 @@ public:
{
if (schedule_index != this->GetDispatchScheduleIndex()) {
this->CheckExtraInfoAlloced();
this->extra->dispatch_index = (uint16)(schedule_index + 1);
this->extra->dispatch_index = (uint16_t)(schedule_index + 1);
}
}
@@ -622,7 +622,7 @@ public:
/** Get order colour */
inline Colours GetColour() const
{
uint8 value = this->extra != nullptr ? this->extra->colour : 0;
uint8_t value = this->extra != nullptr ? this->extra->colour : 0;
return (Colours)(value - 1);
}
@@ -631,7 +631,7 @@ public:
{
if (colour != this->GetColour()) {
this->CheckExtraInfoAlloced();
this->extra->colour = ((uint8)colour) + 1;
this->extra->colour = ((uint8_t)colour) + 1;
}
}
@@ -651,8 +651,8 @@ public:
void AssignOrder(const Order &other);
bool Equals(const Order &other) const;
uint64 Pack() const;
uint16 MapOldOrder() const;
uint64_t Pack() const;
uint16_t MapOldOrder() const;
void ConvertFromOldSavegame();
};
@@ -713,12 +713,12 @@ struct DispatchSchedule {
private:
friend SaveLoadTable GetDispatchScheduleDescription(); ///< Saving and loading of dispatch schedules
std::vector<uint32> scheduled_dispatch; ///< Scheduled dispatch time
uint32 scheduled_dispatch_duration = 0; ///< Scheduled dispatch duration
std::vector<uint32_t> scheduled_dispatch; ///< Scheduled dispatch time
uint32_t scheduled_dispatch_duration = 0; ///< Scheduled dispatch duration
DateTicksScaled scheduled_dispatch_start_tick = -1; ///< Scheduled dispatch start tick
/// this counts to (DAY_TICK * _settings_game.economy.day_length_factor)
int32 scheduled_dispatch_last_dispatch = 0; ///< Last vehicle dispatched offset
int32 scheduled_dispatch_max_delay = 0; ///< Maximum allowed delay
int32_t scheduled_dispatch_last_dispatch = 0; ///< Last vehicle dispatched offset
int32_t scheduled_dispatch_max_delay = 0; ///< Maximum allowed delay
std::string name; ///< Name of dispatch schedule
@@ -735,12 +735,12 @@ public:
* Get the vector of all scheduled dispatch slot
* @return first scheduled dispatch
*/
inline const std::vector<uint32> &GetScheduledDispatch() const { return this->scheduled_dispatch; }
inline const std::vector<uint32_t> &GetScheduledDispatch() const { return this->scheduled_dispatch; }
void SetScheduledDispatch(std::vector<uint32> dispatch_list);
void AddScheduledDispatch(uint32 offset);
void RemoveScheduledDispatch(uint32 offset);
void AdjustScheduledDispatch(int32 adjust);
void SetScheduledDispatch(std::vector<uint32_t> dispatch_list);
void AddScheduledDispatch(uint32_t offset);
void RemoveScheduledDispatch(uint32_t offset);
void AdjustScheduledDispatch(int32_t adjust);
void ClearScheduledDispatch() { this->scheduled_dispatch.clear(); }
bool UpdateScheduledDispatchToDate(DateTicksScaled now);
void UpdateScheduledDispatch(const Vehicle *v);
@@ -749,13 +749,13 @@ public:
* Set the scheduled dispatch duration, in scaled tick
* @param duration New duration
*/
inline void SetScheduledDispatchDuration(uint32 duration) { this->scheduled_dispatch_duration = duration; }
inline void SetScheduledDispatchDuration(uint32_t duration) { this->scheduled_dispatch_duration = duration; }
/**
* Get the scheduled dispatch duration, in scaled tick
* @return scheduled dispatch duration
*/
inline uint32 GetScheduledDispatchDuration() const { return this->scheduled_dispatch_duration; }
inline uint32_t GetScheduledDispatchDuration() const { return this->scheduled_dispatch_duration; }
/**
* Set the scheduled dispatch start
@@ -782,25 +782,25 @@ public:
* Set the scheduled dispatch last dispatch offset, in scaled tick
* @param duration New last dispatch offset
*/
inline void SetScheduledDispatchLastDispatch(int32 offset) { this->scheduled_dispatch_last_dispatch = offset; }
inline void SetScheduledDispatchLastDispatch(int32_t offset) { this->scheduled_dispatch_last_dispatch = offset; }
/**
* Get the scheduled dispatch last dispatch offset, in scaled tick
* @return scheduled dispatch last dispatch
*/
inline int32 GetScheduledDispatchLastDispatch() const { return this->scheduled_dispatch_last_dispatch; }
inline int32_t GetScheduledDispatchLastDispatch() const { return this->scheduled_dispatch_last_dispatch; }
/**
* Set the scheduled dispatch maximum allowed delay, in scaled tick
* @param delay New maximum allow delay
*/
inline void SetScheduledDispatchDelay(int32 delay) { this->scheduled_dispatch_max_delay = delay; }
inline void SetScheduledDispatchDelay(int32_t delay) { this->scheduled_dispatch_max_delay = delay; }
/**
* Get the scheduled dispatch maximum alowed delay, in scaled tick
* @return scheduled dispatch last dispatch
*/
inline int32 GetScheduledDispatchDelay() const { return this->scheduled_dispatch_max_delay; }
inline int32_t GetScheduledDispatchDelay() const { return this->scheduled_dispatch_max_delay; }
inline void BorrowSchedule(DispatchSchedule &other)
{