Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -68,18 +68,18 @@ enum TrainReservationSignalLookAheadItemFlags {
};
struct TrainReservationLookAheadItem {
int32 start;
int32 end;
int16 z_pos;
int32_t start;
int32_t end;
int16_t z_pos;
/* gap: 2 bytes */
uint32 data_id;
uint16 data_aux;
uint32_t data_id;
uint16_t data_aux;
TrainReservationLookAheadItemType type;
/* gap: 1 byte */
};
struct TrainReservationLookAheadCurve {
int32 position;
int32_t position;
DirDiff dir_diff;
};
@@ -93,62 +93,62 @@ enum TrainReservationLookAheadFlags {
struct TrainReservationLookAhead {
TileIndex reservation_end_tile; ///< Tile the reservation ends.
Trackdir reservation_end_trackdir; ///< The reserved trackdir on the end tile.
int32 current_position; ///< Current position of the train on the reservation
int32 reservation_end_position; ///< Position of the end of the reservation
int32 lookahead_end_position; ///< Position of the end of the reservation within the lookahead distance
int32 next_extend_position; ///< Next position to try extending the reservation at the sighting distance of the next mid-reservation signal
int16 reservation_end_z; ///< The z coordinate of the reservation end
int16 tunnel_bridge_reserved_tiles; ///< How many tiles a reservation into the tunnel/bridge currently extends into the wormhole
uint16 flags; ///< Flags (TrainReservationLookAheadFlags)
uint16 speed_restriction;
int32_t current_position; ///< Current position of the train on the reservation
int32_t reservation_end_position; ///< Position of the end of the reservation
int32_t lookahead_end_position; ///< Position of the end of the reservation within the lookahead distance
int32_t next_extend_position; ///< Next position to try extending the reservation at the sighting distance of the next mid-reservation signal
int16_t reservation_end_z; ///< The z coordinate of the reservation end
int16_t tunnel_bridge_reserved_tiles; ///< How many tiles a reservation into the tunnel/bridge currently extends into the wormhole
uint16_t flags; ///< Flags (TrainReservationLookAheadFlags)
uint16_t speed_restriction;
ring_buffer<TrainReservationLookAheadItem> items;
ring_buffer<TrainReservationLookAheadCurve> curves;
int32 cached_zpos = 0; ///< Cached z position as used in TrainDecelerationStats
uint8 zpos_refresh_remaining = 0; ///< Remaining position updates before next refresh of cached_zpos
int32_t cached_zpos = 0; ///< Cached z position as used in TrainDecelerationStats
uint8_t zpos_refresh_remaining = 0; ///< Remaining position updates before next refresh of cached_zpos
int32 RealEndPosition() const
int32_t RealEndPosition() const
{
return this->reservation_end_position - (this->tunnel_bridge_reserved_tiles * TILE_SIZE);
}
void AddStation(int tiles, StationID id, int16 z_pos)
void AddStation(int tiles, StationID id, int16_t z_pos)
{
int end = this->RealEndPosition();
this->items.push_back({ end, end + (((int)TILE_SIZE) * tiles), z_pos, id, 0, TRLIT_STATION });
}
void AddReverse(int16 z_pos)
void AddReverse(int16_t z_pos)
{
int end = this->RealEndPosition();
this->items.push_back({ end, end, z_pos, 0, 0, TRLIT_REVERSE });
}
void AddTrackSpeedLimit(uint16 speed, int offset, int duration, int16 z_pos)
void AddTrackSpeedLimit(uint16_t speed, int offset, int duration, int16_t z_pos)
{
int end = this->RealEndPosition();
this->items.push_back({ end + offset, end + offset + duration, z_pos, speed, 0, TRLIT_TRACK_SPEED });
}
void AddSpeedRestriction(uint16 speed, int offset, int duration, int16 z_pos)
void AddSpeedRestriction(uint16_t speed, int offset, int duration, int16_t z_pos)
{
int end = this->RealEndPosition();
this->items.push_back({ end + offset, end + offset + duration, z_pos, speed, 0, TRLIT_SPEED_RESTRICTION });
this->speed_restriction = speed;
}
void AddSignal(uint16 target_speed, int offset, int16 z_pos, uint16 flags)
void AddSignal(uint16_t target_speed, int offset, int16_t z_pos, uint16_t flags)
{
int end = this->RealEndPosition();
this->items.push_back({ end + offset, end + offset, z_pos, target_speed, flags, TRLIT_SIGNAL });
}
void AddCurveSpeedLimit(uint16 target_speed, int offset, int16 z_pos)
void AddCurveSpeedLimit(uint16_t target_speed, int offset, int16_t z_pos)
{
int end = this->RealEndPosition();
this->items.push_back({ end + offset, end + offset, z_pos, target_speed, 0, TRLIT_CURVE_SPEED });
}
void AddSpeedAdaptation(TileIndex signal_tile, uint16 signal_track, int offset, int16 z_pos)
void AddSpeedAdaptation(TileIndex signal_tile, uint16_t signal_track, int offset, int16_t z_pos)
{
int end = this->RealEndPosition();
this->items.push_back({ end + offset, end + offset, z_pos, signal_tile, signal_track, TRLIT_SPEED_ADAPTATION });