Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -110,7 +110,7 @@ struct PlanLine {
}
}
void AddLineToCalculateCentreTile(uint64 &x, uint64 &y, uint32 &count) const
void AddLineToCalculateCentreTile(uint64_t &x, uint64_t &y, uint32_t &count) const
{
for (size_t i = 0; i < this->tiles.size(); i++) {
TileIndex t = this->tiles[i];
@@ -122,9 +122,9 @@ struct PlanLine {
TileIndex CalculateCentreTile() const
{
uint64 x = 0;
uint64 y = 0;
uint32 count = 0;
uint64_t x = 0;
uint64_t y = 0;
uint32_t count = 0;
this->AddLineToCalculateCentreTile(x, y, count);
if (count == 0) return INVALID_TILE;
return TileXY(x / count, y / count);
@@ -237,9 +237,9 @@ struct Plan : PlanPool::PoolItem<&_plan_pool> {
TileIndex CalculateCentreTile() const
{
uint64 x = 0;
uint64 y = 0;
uint32 count = 0;
uint64_t x = 0;
uint64_t y = 0;
uint32_t count = 0;
for (PlanLineVector::const_iterator it = lines.begin(); it != lines.end(); it++) {
(*it)->AddLineToCalculateCentreTile(x, y, count);
}