Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -236,7 +236,7 @@ public:
* @param town_id The index of the town.
* @param towneffect_id The index of the towneffect.
* @param goal The new goal.
* The value will be clamped to 0 .. MAX(uint32).
* The value will be clamped to 0 .. MAX(uint32_t).
* @pre IsValidTown(town_id).
* @pre ScriptCargo::IsValidTownEffect(towneffect_id).
* @pre ScriptCompanyMode::IsDeity().
@@ -393,7 +393,7 @@ public:
* Expand the town.
* @param town_id The town to expand.
* @param houses The amount of houses to grow the town with.
* The value will be clamped to 0 .. MAX(uint32).
* The value will be clamped to 0 .. MAX(uint32_t).
* @pre IsValidTown(town_id).
* @pre houses > 0.
* @pre ScriptCompanyMode::IsDeity().