Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -366,7 +366,7 @@ ScriptLogTypes::LogData &ScriptInstance::GetLogData()
* First 1 byte indicating if there is a data blob at all.
* 1 byte indicating the type of data.
* The data itself, this differs per type:
* - integer: a binary representation of the integer (int32).
* - integer: a binary representation of the integer (int32_t).
* - string: First one byte with the string length, then a 0-terminated char
* array. The string can't be longer than 255 bytes (including
* terminating '\0').
@@ -394,7 +394,7 @@ ScriptLogTypes::LogData &ScriptInstance::GetLogData()
SlWriteByte(SQSL_INT);
SQInteger res;
sq_getinteger(vm, index, &res);
int64 value = (int64)res;
int64_t value = (int64_t)res;
SlArray(&value, 1, SLE_INT64);
return true;
}
@@ -564,7 +564,7 @@ bool ScriptInstance::IsPaused()
byte type = SlReadByte();
switch (type) {
case SQSL_INT: {
int64 value;
int64_t value;
SlArray(&value, 1, (IsSavegameVersionBefore(SLV_SCRIPT_INT64) && SlXvIsFeatureMissing(XSLFI_SCRIPT_INT64)) ? SLE_FILE_I32 | SLE_VAR_I64 : SLE_INT64);
if (data != nullptr) data->push_back((SQInteger)value);
return true;
@@ -758,16 +758,16 @@ void ScriptInstance::LimitOpsTillSuspend(SQInteger suspend)
}
}
uint32 ScriptInstance::GetMaxOpsTillSuspend() const
uint32_t ScriptInstance::GetMaxOpsTillSuspend() const
{
if (this->script_type == ScriptType::GS && (_pause_mode & PM_PAUSED_GAME_SCRIPT) != PM_UNPAUSED) {
/* Boost opcodes till suspend when paused due to game script */
return std::min<uint32>(250000, _settings_game.script.script_max_opcode_till_suspend * 10);
return std::min<uint32_t>(250000, _settings_game.script.script_max_opcode_till_suspend * 10);
}
return _settings_game.script.script_max_opcode_till_suspend;
}
bool ScriptInstance::DoCommandCallback(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd)
bool ScriptInstance::DoCommandCallback(const CommandCost &result, TileIndex tile, uint32_t p1, uint32_t p2, uint64_t p3, uint32_t cmd)
{
ScriptObject::ActiveInstance active(this);