Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -72,10 +72,10 @@ WaterClass GetEffectiveWaterClass(TileIndex tile)
NOT_REACHED();
}
static const uint16 _ship_sprites[] = {0x0E5D, 0x0E55, 0x0E65, 0x0E6D};
static const uint16_t _ship_sprites[] = {0x0E5D, 0x0E55, 0x0E65, 0x0E6D};
template <>
bool IsValidImageIndex<VEH_SHIP>(uint8 image_index)
bool IsValidImageIndex<VEH_SHIP>(uint8_t image_index)
{
return image_index < lengthof(_ship_sprites);
}
@@ -88,7 +88,7 @@ static inline TrackBits GetTileShipTrackStatus(TileIndex tile)
static void GetShipIcon(EngineID engine, EngineImageType image_type, VehicleSpriteSeq *result)
{
const Engine *e = Engine::Get(engine);
uint8 spritenum = e->u.ship.image_index;
uint8_t spritenum = e->u.ship.image_index;
if (is_custom_sprite(spritenum)) {
GetCustomVehicleIcon(engine, DIR_W, image_type, result);
@@ -138,7 +138,7 @@ void GetShipSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, i
void Ship::GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const
{
uint8 spritenum = this->spritenum;
uint8_t spritenum = this->spritenum;
if (image_type == EIT_ON_MAP) direction = this->rotation;
@@ -327,7 +327,7 @@ TileIndex Ship::GetOrderStationLocation(StationID station)
void Ship::UpdateDeltaXY()
{
static const int8 _delta_xy_table[8][4] = {
static const int8_t _delta_xy_table[8][4] = {
/* y_extent, x_extent, y_offs, x_offs */
{ 6, 6, -3, -3}, // N
{ 6, 32, -3, -16}, // NE
@@ -339,7 +339,7 @@ void Ship::UpdateDeltaXY()
{32, 6, -16, -3}, // NW
};
const int8 *bb = _delta_xy_table[this->rotation];
const int8_t *bb = _delta_xy_table[this->rotation];
this->x_offs = bb[3];
this->y_offs = bb[2];
this->x_extent = bb[1];
@@ -382,7 +382,7 @@ int Ship::GetEffectiveMaxSpeed() const
}
/* clamp speed to be no less than lower of 5mph and 1/8 of base speed */
return std::max<uint16>(max_speed, std::min<uint16>(10, (this->vcache.cached_max_speed + 7) >> 3));
return std::max<uint16_t>(max_speed, std::min<uint16_t>(10, (this->vcache.cached_max_speed + 7) >> 3));
}
/**
@@ -587,7 +587,7 @@ static Track ChooseShipTrack(Ship *v, TileIndex tile, DiagDirection enterdir, Tr
}
}
DEBUG_UPDATESTATECHECKSUM("ChooseShipTrack: v: %u, path_found: %d, track: %d", v->index, path_found, track);
UpdateStateChecksum((((uint64) v->index) << 32) | (path_found << 16) | track);
UpdateStateChecksum((((uint64_t) v->index) << 32) | (path_found << 16) | track);
v->HandlePathfindingResult(path_found);
return track;
@@ -1096,7 +1096,7 @@ static void ShipController(Ship *v)
bool Ship::Tick()
{
DEBUG_UPDATESTATECHECKSUM("Ship::Tick: v: %u, x: %d, y: %d", this->index, this->x_pos, this->y_pos);
UpdateStateChecksum((((uint64) this->x_pos) << 32) | this->y_pos);
UpdateStateChecksum((((uint64_t) this->x_pos) << 32) | this->y_pos);
if (!((this->vehstatus & VS_STOPPED) || this->IsWaitingInDepot())) this->running_ticks++;
ShipController(this);