Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -41,10 +41,10 @@
#include "../safeguards.h"
static bool _read_ttdpatch_flags; ///< Have we (tried to) read TTDPatch extra flags?
static uint16 _old_extra_chunk_nums; ///< Number of extra TTDPatch chunks
static uint16_t _old_extra_chunk_nums; ///< Number of extra TTDPatch chunks
static byte _old_vehicle_multiplier; ///< TTDPatch vehicle multiplier
static uint8 *_old_map3;
static uint8_t *_old_map3;
void FixOldMapArray()
{
@@ -120,7 +120,7 @@ static void FixTTDDepots()
#define FIXNUM(x, y, z) (((((x) << 16) / (y)) + 1) << z)
static uint32 RemapOldTownName(uint32 townnameparts, byte old_town_name_type)
static uint32_t RemapOldTownName(uint32_t townnameparts, byte old_town_name_type)
{
switch (old_town_name_type) {
case 0: case 3: // English, American
@@ -491,9 +491,9 @@ static inline uint RemapOrderIndex(uint x)
extern TimeoutTimer<TimerGameTick> _new_competitor_timeout;
extern char *_old_name_array;
static uint32 _old_town_index;
static uint16 _old_string_id;
static uint16 _old_string_id_2;
static uint32_t _old_town_index;
static uint16_t _old_string_id;
static uint16_t _old_string_id_2;
static void ReadTTDPatchFlags()
{
@@ -610,7 +610,7 @@ static bool LoadOldTown(LoadgameState *ls, int num)
return true;
}
static uint16 _old_order;
static uint16_t _old_order;
static const OldChunks order_chunk[] = {
OCL_VAR ( OC_UINT16, 1, &_old_order ),
OCL_END()
@@ -678,9 +678,9 @@ static bool LoadOldDepot(LoadgameState *ls, int num)
}
static StationID _current_station_id;
static uint16 _waiting_acceptance;
static uint8 _cargo_source;
static uint8 _cargo_periods;
static uint16_t _waiting_acceptance;
static uint8_t _cargo_source;
static uint8_t _cargo_periods;
static const OldChunks goods_chunk[] = {
OCL_VAR ( OC_UINT16, 1, &_waiting_acceptance ),
@@ -856,7 +856,7 @@ static bool LoadOldIndustry(LoadgameState *ls, int num)
}
static CompanyID _current_company_id;
static int32 _old_yearly;
static int32_t _old_yearly;
static const OldChunks _company_yearly_chunk[] = {
OCL_VAR( OC_INT32, 1, &_old_yearly ),
@@ -1023,8 +1023,8 @@ static bool LoadOldCompany(LoadgameState *ls, int num)
return true;
}
static uint32 _old_order_ptr;
static uint16 _old_next_ptr;
static uint32_t _old_order_ptr;
static uint16_t _old_next_ptr;
static VehicleID _current_vehicle_id;
static const OldChunks vehicle_train_chunk[] = {
@@ -1124,7 +1124,7 @@ static bool LoadOldVehicleUnion(LoadgameState *ls, int)
return res;
}
static uint16 _cargo_count;
static uint16_t _cargo_count;
static const OldChunks vehicle_chunk[] = {
OCL_SVAR( OC_UINT8, Vehicle, subtype ),
@@ -1524,8 +1524,8 @@ static bool LoadTTDPatchExtraChunks(LoadgameState *ls, int)
DEBUG(oldloader, 2, "Found %d extra chunk(s)", _old_extra_chunk_nums);
for (int i = 0; i != _old_extra_chunk_nums; i++) {
uint16 id = ReadUint16(ls);
uint32 len = ReadUint32(ls);
uint16_t id = ReadUint16(ls);
uint32_t len = ReadUint32(ls);
switch (id) {
/* List of GRFIDs, used in the savegame. 0x8004 is the new ID
@@ -1537,7 +1537,7 @@ static bool LoadTTDPatchExtraChunks(LoadgameState *ls, int)
ClearGRFConfigList(&_grfconfig);
while (len != 0) {
uint32 grfid = ReadUint32(ls);
uint32_t grfid = ReadUint32(ls);
if (ReadByte(ls) == 1) {
GRFConfig *c = new GRFConfig("TTDP game, no information");
@@ -1574,11 +1574,11 @@ static bool LoadTTDPatchExtraChunks(LoadgameState *ls, int)
}
extern TileIndex _cur_tileloop_tile;
extern uint16 _disaster_delay;
extern uint16_t _disaster_delay;
extern byte _trees_tick_ctr;
extern byte _age_cargo_skip_counter; // From misc_sl.cpp
extern uint8 _old_diff_level;
extern uint8 _old_units;
extern uint8_t _old_diff_level;
extern uint8_t _old_units;
static const OldChunks main_chunk[] = {
OCL_ASSERT( OC_TTD, 0 ),
OCL_ASSERT( OC_TTO, 0 ),