Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -55,10 +55,10 @@ void BuildOwnerLegend();
/** Structure for holding relevant data for legends in small map */
struct LegendAndColour {
uint8 colour; ///< Colour of the item on the map.
uint8_t colour; ///< Colour of the item on the map.
StringID legend; ///< String corresponding to the coloured item.
IndustryType type; ///< Type of industry. Only valid for industry entries.
uint8 height; ///< Height in tiles. Only valid for height legend entries.
uint8_t height; ///< Height in tiles. Only valid for height legend entries.
CompanyID company; ///< Company to display. Only valid for company entries of the owner legend.
bool show_on_map; ///< For filtering industries, if \c true, industry is shown on the map in colour.
bool end; ///< This is the end of the list.
@@ -90,7 +90,7 @@ protected:
static bool show_towns; ///< Display town names in the smallmap.
static int map_height_limit; ///< Currently used/cached map height limit.
static const uint INDUSTRY_MIN_NUMBER_OF_COLUMNS = 2; ///< Minimal number of columns in the #WID_SM_LEGEND widget for the #SMT_INDUSTRY legend.
static const uint INDUSTRY_MIN_NUMBER_OF_COLUMNS = 2; ///< Minimal number of columns in the #WID_SM_LEGEND widget for the #SMT_INDUSTRY legend.
static const uint FORCE_REFRESH_PERIOD = 930; ///< map is redrawn after that many milliseconds (default).
static const uint FORCE_REFRESH_PERIOD_VEH = 240; ///< map is redrawn after that many milliseconds (modes with vehicles).
static const uint FORCE_REFRESH_PERIOD_LINK_GRAPH = 2850; ///< map is redrawn after that many milliseconds (link graph mode).
@@ -101,11 +101,11 @@ protected:
uint column_width; ///< Width of a column in the #WID_SM_LEGEND widget.
uint legend_width; ///< Width of legend 'blob'.
int32 scroll_x; ///< Horizontal world coordinate of the base tile left of the top-left corner of the smallmap display.
int32 scroll_y; ///< Vertical world coordinate of the base tile left of the top-left corner of the smallmap display.
int tile_zoom; ///< Tile zoom level. Bigger number means more zoom-out (further away).
int ui_zoom; ///< UI (pixel doubling) Zoom level. Bigger number means more zoom-in (closer).
int zoom = 1; ///< Zoom level. Bigger number means more zoom-out (further away).
int32_t scroll_x; ///< Horizontal world coordinate of the base tile left of the top-left corner of the smallmap display.
int32_t scroll_y; ///< Vertical world coordinate of the base tile left of the top-left corner of the smallmap display.
int tile_zoom; ///< Tile zoom level. Bigger number means more zoom-out (further away).
int ui_zoom; ///< UI (pixel doubling) Zoom level. Bigger number means more zoom-in (closer).
int zoom = 1; ///< Zoom level. Bigger number means more zoom-out (further away).
GUITimer refresh; ///< Refresh timer.
std::unique_ptr<LinkGraphOverlay> overlay;
@@ -192,7 +192,7 @@ protected:
void SetZoomLevel(ZoomLevelChange change, const Point *zoom_pt);
void SetOverlayCargoMask();
void SetupWidgetData();
uint32 GetTileColours(const TileArea &ta) const;
uint32_t GetTileColours(const TileArea &ta) const;
int GetPositionOnLegend(Point pt);