Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -30,13 +30,13 @@ class SpriteDataBuffer {
friend SpriteCache;
std::unique_ptr<void, FreeDeleter> ptr;
uint32 size = 0;
uint32_t size = 0;
public:
void *GetPtr() { return this->ptr.get(); }
uint32 GetSize() { return this->size; }
uint32_t GetSize() { return this->size; }
void Allocate(uint32 size)
void Allocate(uint32_t size)
{
this->ptr.reset(MallocT<byte>(size));
this->size = size;
@@ -57,12 +57,12 @@ private:
std::unique_ptr<void, NoOpDeleter> ptr;
public:
uint32 id;
uint32_t id;
uint count;
SpriteType type; ///< In some cases a single sprite is misused by two NewGRFs. Once as real sprite and once as recolour sprite. If the recolour sprite gets into the cache it might be drawn as real sprite which causes enormous trouble.
uint8 total_missing_zoom_levels = 0; ///< Zoom levels missing entirely
uint16 flags; ///< Control flags, see SpriteCacheCtrlFlags
uint8_t total_missing_zoom_levels = 0; ///< Zoom levels missing entirely
uint16_t flags; ///< Control flags, see SpriteCacheCtrlFlags
void *GetPtr() { return this->ptr.get(); }
const void *GetPtr() const { return this->ptr.get(); }
@@ -103,7 +103,7 @@ public:
this->total_missing_zoom_levels = 0;
}
void RemoveByMissingZoomLevels(uint8 lvls)
void RemoveByMissingZoomLevels(uint8_t lvls)
{
Sprite *base = this->GetSpritePtr();
if (base == nullptr) {