@@ -245,11 +245,11 @@ static const Direction PPPorder[DIAGDIR_END][TLG_END][DIR_END] = { // X -
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}
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};
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/* Geometric placement of the PCP relative to the tile origin */
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static const int8 x_pcp_offsets[DIAGDIR_END] = {0, 8, 16, 8};
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static const int8 y_pcp_offsets[DIAGDIR_END] = {8, 16, 8, 0};
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static const int8_t x_pcp_offsets[DIAGDIR_END] = {0, 8, 16, 8};
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static const int8_t y_pcp_offsets[DIAGDIR_END] = {8, 16, 8, 0};
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/* Geometric placement of the PPP relative to the PCP*/
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static const int8 x_ppp_offsets[DIR_END] = {-2, -4, -2, 0, 2, 4, 2, 0};
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static const int8 y_ppp_offsets[DIR_END] = {-2, 0, 2, 4, 2, 0, -2, -4};
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static const int8_t x_ppp_offsets[DIR_END] = {-2, -4, -2, 0, 2, 4, 2, 0};
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static const int8_t y_ppp_offsets[DIR_END] = {-2, 0, 2, 4, 2, 0, -2, -4};
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/**
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* Offset for pylon sprites from the base pylon sprite.
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@@ -266,7 +266,7 @@ enum PylonSpriteOffset {
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};
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/* The type of pylon to draw at each PPP */
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static const uint8 pylon_sprites[] = {
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static const uint8_t pylon_sprites[] = {
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PSO_EW_N,
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PSO_Y_NE,
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PSO_NS_E,
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@@ -315,13 +315,13 @@ enum WireSpriteOffset {
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};
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struct SortableSpriteStruct {
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uint8 image_offset;
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int8 x_offset;
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int8 y_offset;
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int8 x_size;
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int8 y_size;
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int8 z_size;
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int8 z_offset;
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uint8_t image_offset;
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int8_t x_offset;
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int8_t y_offset;
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int8_t x_size;
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int8_t y_size;
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int8_t z_size;
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int8_t z_offset;
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};
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/** Distance between wire and rail */
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