@@ -8,7 +8,7 @@
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/** @file road_land.h Sprite constructs for road depots. */
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#define TILE_SEQ_LINE(img, pal, dx, dy, sx, sy) { dx, dy, 0, sx, sy, 20, {img, pal} },
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#define TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} }
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#define TILE_SEQ_END() { (int8_t)0x80, 0, 0, 0, 0, 0, {0, 0} }
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static const DrawTileSeqStruct _road_depot_NE[] = {
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TILE_SEQ_LINE(0x584 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 15, 16, 1)
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