Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -18,7 +18,7 @@
static bool MockLoadNextSprite(int load_index)
{
SpriteDataBuffer buffer;
buffer.Allocate((uint32)sizeof(Sprite));
buffer.Allocate((uint32_t)sizeof(Sprite));
memset(buffer.GetPtr(), 0, buffer.GetSize());
bool is_mapgen = IsMapgenSpriteID(load_index);