Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -60,15 +60,15 @@ struct TileDesc {
StringID airport_name; ///< Name of the airport
StringID airport_tile_name; ///< Name of the airport tile
const char *grf; ///< newGRF used for the tile contents
uint64 dparam[4]; ///< Parameters of the \a str string
uint64_t dparam[4]; ///< Parameters of the \a str string
StringID railtype; ///< Type of rail on the tile.
StringID railtype2; ///< Type of second rail on the tile.
uint16 rail_speed; ///< Speed limit of rail (bridges and track)
uint16 rail_speed2; ///< Speed limit of second rail (bridges and track)
uint16_t rail_speed; ///< Speed limit of rail (bridges and track)
uint16_t rail_speed2; ///< Speed limit of second rail (bridges and track)
StringID roadtype; ///< Type of road on the tile.
uint16 road_speed; ///< Speed limit of road (bridges and track)
uint16_t road_speed; ///< Speed limit of road (bridges and track)
StringID tramtype; ///< Type of tram on the tile.
uint16 tram_speed; ///< Speed limit of tram (bridges and track)
uint16_t tram_speed; ///< Speed limit of tram (bridges and track)
};
struct DrawTileProcParams {