Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -20,7 +20,7 @@
#include "safeguards.h"
uint16 GetTrainVehicleMaxSpeed(const Train *u, const RailVehicleInfo *rvi_u, const Train *front);
uint16_t GetTrainVehicleMaxSpeed(const Train *u, const RailVehicleInfo *rvi_u, const Train *front);
/**
* Callback for building wagons.
@@ -30,7 +30,7 @@ uint16 GetTrainVehicleMaxSpeed(const Train *u, const RailVehicleInfo *rvi_u, con
* @param p2 Additional data for the command (for the #CommandProc)
* @param cmd Unused.
*/
void CcBuildWagon(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2, uint64 p3, uint32 cmd)
void CcBuildWagon(const CommandCost &result, TileIndex tile, uint32_t p1, uint32_t p2, uint64_t p3, uint32_t cmd)
{
if (result.Failed()) return;
@@ -232,7 +232,7 @@ static void TrainDetailsInfoTab(const Train *v, int left, int right, int y, byte
{
const RailVehicleInfo *rvi = RailVehInfo(v->engine_type);
bool show_speed = !UsesWagonOverride(v) && (_settings_game.vehicle.wagon_speed_limits || rvi->railveh_type != RAILVEH_WAGON);
uint16 speed;
uint16_t speed;
if (rvi->railveh_type == RAILVEH_WAGON) {
SetDParam(0, PackEngineNameDParam(v->engine_type, EngineNameContext::VehicleDetails));
@@ -414,7 +414,7 @@ int GetTrainDetailsWndVScroll(VehicleID veh_id, TrainDetailsWindowTabs det_tab)
* @param vscroll_cap Number of lines currently displayed
* @param det_tab Selected details tab
*/
void DrawTrainDetails(const Train *v, const Rect &r, int vscroll_pos, uint16 vscroll_cap, TrainDetailsWindowTabs det_tab)
void DrawTrainDetails(const Train *v, const Rect &r, int vscroll_pos, uint16_t vscroll_cap, TrainDetailsWindowTabs det_tab)
{
bool rtl = _current_text_dir == TD_RTL;
int line_height = r.Height();