Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -30,7 +30,7 @@
#include <map>
#include <vector>
CommandCost CmdRefitVehicle(TileIndex, DoCommandFlag, uint32, uint32, const char*);
CommandCost CmdRefitVehicle(TileIndex, DoCommandFlag, uint32_t, uint32_t, const char*);
/** Vehicle status bits in #Vehicle::vehstatus. */
enum VehStatus {
@@ -81,12 +81,12 @@ enum NewGRFCacheValidValues {
/** Cached often queried (NewGRF) values */
struct NewGRFCache {
/* Values calculated when they are requested for the first time after invalidating the NewGRF cache. */
uint32 position_consist_length; ///< Cache for NewGRF var 40.
uint32 position_same_id_length; ///< Cache for NewGRF var 41.
uint32 consist_cargo_information; ///< Cache for NewGRF var 42. (Note: The cargotype is untranslated in the cache because the accessing GRF is yet unknown.)
uint32 company_information; ///< Cache for NewGRF var 43.
uint32 position_in_vehicle; ///< Cache for NewGRF var 4D.
uint8 cache_valid; ///< Bitset that indicates which cache values are valid.
uint32_t position_consist_length; ///< Cache for NewGRF var 40.
uint32_t position_same_id_length; ///< Cache for NewGRF var 41.
uint32_t consist_cargo_information; ///< Cache for NewGRF var 42. (Note: The cargotype is untranslated in the cache because the accessing GRF is yet unknown.)
uint32_t company_information; ///< Cache for NewGRF var 43.
uint32_t position_in_vehicle; ///< Cache for NewGRF var 4D.
uint8_t cache_valid; ///< Bitset that indicates which cache values are valid.
};
/** Meaning of the various bits of the visual effect. */
@@ -150,9 +150,9 @@ enum VehicleCacheFlags {
/** Cached often queried values common to all vehicles. */
struct VehicleCache {
uint16 cached_max_speed; ///< Maximum speed of the consist (minimum of the max speed of all vehicles in the consist).
uint16 cached_cargo_age_period; ///< Number of ticks before carried cargo is aged.
uint16 cached_image_curvature; ///< Cached neighbour curvature, see: VCF_IMAGE_CURVATURE
uint16_t cached_max_speed; ///< Maximum speed of the consist (minimum of the max speed of all vehicles in the consist).
uint16_t cached_cargo_age_period; ///< Number of ticks before carried cargo is aged.
uint16_t cached_image_curvature; ///< Cached neighbour curvature, see: VCF_IMAGE_CURVATURE
byte cached_vis_effect; ///< Visual effect to show (see #VisualEffect)
byte cached_veh_flags; ///< Vehicle cache flags (see #VehicleCacheFlags)
@@ -220,10 +220,10 @@ enum PendingSpeedRestrictionChangeFlags {
};
struct PendingSpeedRestrictionChange {
uint16 distance;
uint16 new_speed;
uint16 prev_speed;
uint16 flags;
uint16_t distance;
uint16_t new_speed;
uint16_t prev_speed;
uint16_t flags;
};
/** A vehicle pool for a little over 1 million vehicles. */
@@ -274,8 +274,8 @@ private:
public:
friend SaveLoadTable GetVehicleDescription(VehicleType vt); ///< So we can use private/protected variables in the saveload code
friend void FixOldVehicles();
friend void AfterLoadVehicles(bool part_of_load); ///< So we can set the #previous and #first pointers while loading
friend bool LoadOldVehicle(LoadgameState *ls, int num); ///< So we can set the proper next pointer while loading
friend void AfterLoadVehicles(bool part_of_load); ///< So we can set the #previous and #first pointers while loading
friend bool LoadOldVehicle(LoadgameState *ls, int num); ///< So we can set the proper next pointer while loading
friend upstream_sl::SlVehicleCommon;
friend upstream_sl::SlVehicleDisaster;
@@ -299,7 +299,7 @@ public:
CargoPayment *cargo_payment; ///< The cargo payment we're currently in
/* Used for timetabling. */
uint32 current_loading_time; ///< How long loading took. Less than current_order_time if vehicle is early.
uint32_t current_loading_time; ///< How long loading took. Less than current_order_time if vehicle is early.
Rect coord; ///< NOSAVE: Graphical bounding box of the vehicle, i.e. what to redraw on moves.
@@ -321,16 +321,16 @@ public:
DateDelta max_age; ///< Maximum age
Date date_of_last_service; ///< Last date the vehicle had a service at a depot.
Date date_of_last_service_newgrf; ///< Last date the vehicle had a service at a depot, unchanged by the date cheat to protect against unsafe NewGRF behavior.
uint16 reliability; ///< Reliability.
uint16 reliability_spd_dec; ///< Reliability decrease speed.
uint16_t reliability; ///< Reliability.
uint16_t reliability_spd_dec; ///< Reliability decrease speed.
byte breakdown_ctr; ///< Counter for managing breakdown events. @see Vehicle::HandleBreakdown
byte breakdown_delay; ///< Counter for managing breakdown length.
byte breakdowns_since_last_service; ///< Counter for the amount of breakdowns.
byte breakdown_chance; ///< Current chance of breakdowns.
int32 x_pos; ///< x coordinate.
int32 y_pos; ///< y coordinate.
int32 z_pos; ///< z coordinate.
int32_t x_pos; ///< x coordinate.
int32_t y_pos; ///< y coordinate.
int32_t z_pos; ///< z coordinate.
Direction direction; ///< facing
Owner owner; ///< Which company owns the vehicle?
@@ -345,43 +345,43 @@ public:
byte x_extent; ///< x-extent of vehicle bounding box
byte y_extent; ///< y-extent of vehicle bounding box
byte z_extent; ///< z-extent of vehicle bounding box
int8 x_bb_offs; ///< x offset of vehicle bounding box
int8 y_bb_offs; ///< y offset of vehicle bounding box
int8 x_offs; ///< x offset for vehicle sprite
int8 y_offs; ///< y offset for vehicle sprite
int8_t x_bb_offs; ///< x offset of vehicle bounding box
int8_t y_bb_offs; ///< y offset of vehicle bounding box
int8_t x_offs; ///< x offset for vehicle sprite
int8_t y_offs; ///< y offset for vehicle sprite
EngineID engine_type; ///< The type of engine used for this vehicle.
TextEffectID fill_percent_te_id; ///< a text-effect id to a loading indicator object
UnitID unitnumber; ///< unit number, for display purposes only
uint16 cur_speed; ///< current speed
uint16_t cur_speed; ///< current speed
byte subspeed; ///< fractional speed
byte acceleration; ///< used by train & aircraft
uint32 motion_counter; ///< counter to occasionally play a vehicle sound. (Also used as virtual train client ID).
uint32_t motion_counter; ///< counter to occasionally play a vehicle sound. (Also used as virtual train client ID).
byte progress; ///< The percentage (if divided by 256) this vehicle already crossed the tile unit.
uint16 random_bits; ///< Bits used for randomized variational spritegroups.
uint16_t random_bits; ///< Bits used for randomized variational spritegroups.
byte waiting_triggers; ///< Triggers to be yet matched before rerandomizing the random bits.
StationID last_station_visited; ///< The last station we stopped at.
StationID last_loading_station; ///< Last station the vehicle has stopped at and could possibly leave from with any cargo loaded. (See VF_LAST_LOAD_ST_SEP).
uint64 last_loading_tick; ///< Last time (relative to _scaled_tick_counter) the vehicle has stopped at a station and could possibly leave with any cargo loaded. (See VF_LAST_LOAD_ST_SEP).
uint64_t last_loading_tick; ///< Last time (relative to _scaled_tick_counter) the vehicle has stopped at a station and could possibly leave with any cargo loaded. (See VF_LAST_LOAD_ST_SEP).
CargoID cargo_type; ///< type of cargo this vehicle is carrying
byte cargo_subtype; ///< Used for livery refits (NewGRF variations)
uint16 cargo_cap; ///< total capacity
uint16 refit_cap; ///< Capacity left over from before last refit.
uint16_t cargo_cap; ///< total capacity
uint16_t refit_cap; ///< Capacity left over from before last refit.
VehicleCargoList cargo; ///< The cargo this vehicle is carrying
uint16 cargo_age_counter; ///< Ticks till cargo is aged next.
int8 trip_occupancy; ///< NOSAVE: Occupancy of vehicle of the current trip (updated after leaving a station).
uint16_t cargo_age_counter; ///< Ticks till cargo is aged next.
int8_t trip_occupancy; ///< NOSAVE: Occupancy of vehicle of the current trip (updated after leaving a station).
byte day_counter; ///< Increased by one for each day
byte tick_counter; ///< Increased by one for each tick
uint16 running_ticks; ///< Number of ticks this vehicle was not stopped this day
uint16_t running_ticks; ///< Number of ticks this vehicle was not stopped this day
byte vehstatus; ///< Status
uint8 order_occupancy_average; ///< NOSAVE: order occupancy average. 0 = invalid, 1 = n/a, 16-116 = 0-100%
uint8_t order_occupancy_average; ///< NOSAVE: order occupancy average. 0 = invalid, 1 = n/a, 16-116 = 0-100%
Order current_order; ///< The current order (+ status, like: loading)
union {
@@ -389,7 +389,7 @@ public:
Order *old_orders; ///< Only used during conversion of old save games
};
uint16 load_unload_ticks; ///< Ticks to wait before starting next cycle.
uint16_t load_unload_ticks; ///< Ticks to wait before starting next cycle.
GroupID group_id; ///< Index of group Pool array
byte subtype; ///< subtype (Filled with values from #AircraftSubType/#DisasterSubType/#EffectVehicleType/#GroundVehicleSubtypeFlags)
Direction cur_image_valid_dir; ///< NOSAVE: direction for which cur_image does not need to be regenerated on the next tick
@@ -401,7 +401,7 @@ public:
* Calculates the weight value that this vehicle will have when fully loaded with its current cargo.
* @return Weight value in tonnes.
*/
virtual uint16 GetMaxWeight() const
virtual uint16_t GetMaxWeight() const
{
return 0;
}
@@ -422,8 +422,8 @@ public:
GroundVehicleCache *GetGroundVehicleCache();
const GroundVehicleCache *GetGroundVehicleCache() const;
uint16 &GetGroundVehicleFlags();
const uint16 &GetGroundVehicleFlags() const;
uint16_t &GetGroundVehicleFlags();
const uint16_t &GetGroundVehicleFlags() const;
void DeleteUnreachedImplicitOrders();
@@ -523,7 +523,7 @@ public:
Direction GetMapImageDirection() const { return this->direction; }
const GRFFile *GetGRF() const;
uint32 GetGRFID() const;
uint32_t GetGRFID() const;
/**
* Invalidates cached NewGRF variables
@@ -852,7 +852,7 @@ public:
void RecalculateOrderOccupancyAverage();
inline uint8 GetOrderOccupancyAverage() const
inline uint8_t GetOrderOccupancyAverage() const
{
if (order_occupancy_average == 0) const_cast<Vehicle *>(this)->RecalculateOrderOccupancyAverage();
return this->order_occupancy_average;
@@ -934,9 +934,9 @@ public:
void UpdatePositionAndViewport();
void MarkAllViewportsDirty() const;
inline uint16 GetServiceInterval() const { return this->service_interval; }
inline uint16_t GetServiceInterval() const { return this->service_interval; }
inline void SetServiceInterval(uint16 interval) { this->service_interval = interval; }
inline void SetServiceInterval(uint16_t interval) { this->service_interval = interval; }
inline bool ServiceIntervalIsCustom() const { return HasBit(this->vehicle_flags, VF_SERVINT_IS_CUSTOM); }
@@ -1234,8 +1234,8 @@ public:
*/
IterateWrapper Orders() const { return IterateWrapper(this->orders); }
uint32 GetDisplayMaxWeight() const;
uint32 GetDisplayMinPowerToWeight() const;
uint32_t GetDisplayMaxWeight() const;
uint32_t GetDisplayMinPowerToWeight() const;
};
inline bool IsPointInViewportVehicleRedrawArea(const std::vector<Rect> &viewport_redraw_rects, const Point &pt)
@@ -1394,9 +1394,9 @@ struct SpecializedVehicle : public Vehicle {
}
private:
inline uint16 GetVehicleCurvature() const
inline uint16_t GetVehicleCurvature() const
{
uint16 curvature = 0;
uint16_t curvature = 0;
if (this->Previous() != nullptr) {
SB(curvature, 0, 4, this->Previous()->direction);
if (this->Previous()->Previous() != nullptr) SB(curvature, 4, 4, this->Previous()->Previous()->direction);
@@ -1524,7 +1524,7 @@ struct FreeUnitIDGenerator {
};
/** Sentinel for an invalid coordinate. */
static const int32 INVALID_COORD = 0x7fffffff;
static const int32_t INVALID_COORD = 0x7fffffff;
inline void InvalidateVehicleTickCaches()
{