Adding of _t to (u)int types, and WChar to char32_t

See: eaae0bb5e
This commit is contained in:
Jonathan G Rennison
2024-01-07 16:41:53 +00:00
parent 55d78a23be
commit 97e6f3062e
655 changed files with 7555 additions and 7555 deletions

View File

@@ -61,7 +61,7 @@ protected:
void ClientSizeChanged(int w, int h, bool force = false);
/** Get screen depth to use for fullscreen mode. */
virtual uint8 GetFullscreenBpp();
virtual uint8_t GetFullscreenBpp();
/** (Re-)create the backing store. */
virtual bool AllocateBackingStore(int w, int h, bool force = false) = 0;
/** Get a pointer to the video buffer. */
@@ -149,7 +149,7 @@ protected:
HGLRC gl_rc; ///< OpenGL context.
std::string driver_info; ///< Information string about selected driver.
uint8 GetFullscreenBpp() override { return 32; } // OpenGL is always 32 bpp.
uint8_t GetFullscreenBpp() override { return 32; } // OpenGL is always 32 bpp.
void Paint() override;