@@ -393,7 +393,7 @@ inline void MakeShore(TileIndex t)
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||||
* @param wc The class of water the tile has to be
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||||
* @param random_bits Eventual random bits to be set for this tile
|
||||
*/
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||||
inline void MakeWater(TileIndex t, Owner o, WaterClass wc, uint8 random_bits)
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inline void MakeWater(TileIndex t, Owner o, WaterClass wc, uint8_t random_bits)
|
||||
{
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||||
SetTileType(t, MP_WATER);
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SetTileOwner(t, o);
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||||
@@ -421,7 +421,7 @@ inline void MakeSea(TileIndex t)
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||||
* @param t The tile to change into river
|
||||
* @param random_bits Random bits to be set for this tile
|
||||
*/
|
||||
inline void MakeRiver(TileIndex t, uint8 random_bits)
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||||
inline void MakeRiver(TileIndex t, uint8_t random_bits)
|
||||
{
|
||||
MakeWater(t, OWNER_WATER, WATER_CLASS_RIVER, random_bits);
|
||||
}
|
||||
@@ -432,7 +432,7 @@ inline void MakeRiver(TileIndex t, uint8 random_bits)
|
||||
* @param o The owner of the canal
|
||||
* @param random_bits Random bits to be set for this tile
|
||||
*/
|
||||
inline void MakeCanal(TileIndex t, Owner o, uint8 random_bits)
|
||||
inline void MakeCanal(TileIndex t, Owner o, uint8_t random_bits)
|
||||
{
|
||||
dbg_assert(o != OWNER_WATER);
|
||||
MakeWater(t, o, WATER_CLASS_CANAL, random_bits);
|
||||
@@ -530,7 +530,7 @@ inline bool IsNonFloodingWaterTile(TileIndex t)
|
||||
*/
|
||||
inline bool IsFloodingTypeTile(TileIndex t)
|
||||
{
|
||||
static const uint16 mask = (1 << MP_WATER) | (1 << MP_STATION) | (1 << MP_INDUSTRY) | (1 << MP_RAILWAY) | (1 << MP_TREES) | (1 << MP_OBJECT) | (1 << MP_VOID);
|
||||
static const uint16_t mask = (1 << MP_WATER) | (1 << MP_STATION) | (1 << MP_INDUSTRY) | (1 << MP_RAILWAY) | (1 << MP_TREES) | (1 << MP_OBJECT) | (1 << MP_VOID);
|
||||
return HasBit(mask, GetTileType(t));
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user