(svn r3001) s/Player*/const Player*/
s/byte/PlayerID/ s/int/PlayerID/ and related changes
This commit is contained in:
8
player.h
8
player.h
@@ -195,8 +195,8 @@ typedef struct Player {
|
||||
|
||||
void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player);
|
||||
void GetNameOfOwner(PlayerID owner, TileIndex tile);
|
||||
int64 CalculateCompanyValue(Player *p);
|
||||
void InvalidatePlayerWindows(Player *p);
|
||||
int64 CalculateCompanyValue(const Player* p);
|
||||
void InvalidatePlayerWindows(const Player* p);
|
||||
void UpdatePlayerMoney32(Player *p);
|
||||
#define FOR_ALL_PLAYERS(p) for(p=_players; p != endof(_players); p++)
|
||||
|
||||
@@ -260,8 +260,8 @@ static inline byte GetBestRailtype(const Player *p)
|
||||
return RAILTYPE_RAIL;
|
||||
}
|
||||
|
||||
#define IS_HUMAN_PLAYER(p) (!GetPlayer((byte)(p))->is_ai)
|
||||
#define IS_INTERACTIVE_PLAYER(p) (((byte)p) == _local_player)
|
||||
#define IS_HUMAN_PLAYER(p) (!GetPlayer(p)->is_ai)
|
||||
#define IS_INTERACTIVE_PLAYER(p) ((p) == _local_player)
|
||||
|
||||
typedef struct HighScore {
|
||||
char company[100];
|
||||
|
||||
Reference in New Issue
Block a user