(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)

This commit is contained in:
truebrain
2011-11-29 23:15:35 +00:00
parent afdb67a353
commit 98103121d4
175 changed files with 4048 additions and 4034 deletions

View File

@@ -13,78 +13,78 @@
namespace SQConvert {
/* Allow enums to be used as Squirrel parameters */
template <> inline AITown::TownAction GetParam(ForceType<AITown::TownAction>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITown::TownAction)tmp; }
template <> inline int Return<AITown::TownAction>(HSQUIRRELVM vm, AITown::TownAction res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> inline AITown::TownRating GetParam(ForceType<AITown::TownRating>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITown::TownRating)tmp; }
template <> inline int Return<AITown::TownRating>(HSQUIRRELVM vm, AITown::TownRating res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> inline AITown::RoadLayout GetParam(ForceType<AITown::RoadLayout>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITown::RoadLayout)tmp; }
template <> inline int Return<AITown::RoadLayout>(HSQUIRRELVM vm, AITown::RoadLayout res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> inline ScriptTown::TownAction GetParam(ForceType<ScriptTown::TownAction>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptTown::TownAction)tmp; }
template <> inline int Return<ScriptTown::TownAction>(HSQUIRRELVM vm, ScriptTown::TownAction res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> inline ScriptTown::TownRating GetParam(ForceType<ScriptTown::TownRating>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptTown::TownRating)tmp; }
template <> inline int Return<ScriptTown::TownRating>(HSQUIRRELVM vm, ScriptTown::TownRating res) { sq_pushinteger(vm, (int32)res); return 1; }
template <> inline ScriptTown::RoadLayout GetParam(ForceType<ScriptTown::RoadLayout>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (ScriptTown::RoadLayout)tmp; }
template <> inline int Return<ScriptTown::RoadLayout>(HSQUIRRELVM vm, ScriptTown::RoadLayout res) { sq_pushinteger(vm, (int32)res); return 1; }
/* Allow AITown to be used as Squirrel parameter */
template <> inline AITown *GetParam(ForceType<AITown *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AITown *)instance; }
template <> inline AITown &GetParam(ForceType<AITown &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITown *)instance; }
template <> inline const AITown *GetParam(ForceType<const AITown *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AITown *)instance; }
template <> inline const AITown &GetParam(ForceType<const AITown &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITown *)instance; }
template <> inline int Return<AITown *>(HSQUIRRELVM vm, AITown *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "Town", res, NULL, DefSQDestructorCallback<AITown>, true); return 1; }
/* Allow ScriptTown to be used as Squirrel parameter */
template <> inline ScriptTown *GetParam(ForceType<ScriptTown *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptTown *)instance; }
template <> inline ScriptTown &GetParam(ForceType<ScriptTown &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptTown *)instance; }
template <> inline const ScriptTown *GetParam(ForceType<const ScriptTown *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (ScriptTown *)instance; }
template <> inline const ScriptTown &GetParam(ForceType<const ScriptTown &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(ScriptTown *)instance; }
template <> inline int Return<ScriptTown *>(HSQUIRRELVM vm, ScriptTown *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "Town", res, NULL, DefSQDestructorCallback<ScriptTown>, true); return 1; }
} // namespace SQConvert
template <> const char *GetClassName<AITown, ST_AI>() { return "AITown"; }
template <> const char *GetClassName<ScriptTown, ST_AI>() { return "AITown"; }
void SQAITown_Register(Squirrel *engine)
{
DefSQClass<AITown, ST_AI> SQAITown("AITown");
DefSQClass<ScriptTown, ST_AI> SQAITown("AITown");
SQAITown.PreRegister(engine);
SQAITown.AddConstructor<void (AITown::*)(), 1>(engine, "x");
SQAITown.AddConstructor<void (ScriptTown::*)(), 1>(engine, "x");
SQAITown.DefSQConst(engine, AITown::TOWN_ACTION_ADVERTISE_SMALL, "TOWN_ACTION_ADVERTISE_SMALL");
SQAITown.DefSQConst(engine, AITown::TOWN_ACTION_ADVERTISE_MEDIUM, "TOWN_ACTION_ADVERTISE_MEDIUM");
SQAITown.DefSQConst(engine, AITown::TOWN_ACTION_ADVERTISE_LARGE, "TOWN_ACTION_ADVERTISE_LARGE");
SQAITown.DefSQConst(engine, AITown::TOWN_ACTION_ROAD_REBUILD, "TOWN_ACTION_ROAD_REBUILD");
SQAITown.DefSQConst(engine, AITown::TOWN_ACTION_BUILD_STATUE, "TOWN_ACTION_BUILD_STATUE");
SQAITown.DefSQConst(engine, AITown::TOWN_ACTION_FUND_BUILDINGS, "TOWN_ACTION_FUND_BUILDINGS");
SQAITown.DefSQConst(engine, AITown::TOWN_ACTION_BUY_RIGHTS, "TOWN_ACTION_BUY_RIGHTS");
SQAITown.DefSQConst(engine, AITown::TOWN_ACTION_BRIBE, "TOWN_ACTION_BRIBE");
SQAITown.DefSQConst(engine, AITown::TOWN_RATING_NONE, "TOWN_RATING_NONE");
SQAITown.DefSQConst(engine, AITown::TOWN_RATING_APPALLING, "TOWN_RATING_APPALLING");
SQAITown.DefSQConst(engine, AITown::TOWN_RATING_VERY_POOR, "TOWN_RATING_VERY_POOR");
SQAITown.DefSQConst(engine, AITown::TOWN_RATING_POOR, "TOWN_RATING_POOR");
SQAITown.DefSQConst(engine, AITown::TOWN_RATING_MEDIOCRE, "TOWN_RATING_MEDIOCRE");
SQAITown.DefSQConst(engine, AITown::TOWN_RATING_GOOD, "TOWN_RATING_GOOD");
SQAITown.DefSQConst(engine, AITown::TOWN_RATING_VERY_GOOD, "TOWN_RATING_VERY_GOOD");
SQAITown.DefSQConst(engine, AITown::TOWN_RATING_EXCELLENT, "TOWN_RATING_EXCELLENT");
SQAITown.DefSQConst(engine, AITown::TOWN_RATING_OUTSTANDING, "TOWN_RATING_OUTSTANDING");
SQAITown.DefSQConst(engine, AITown::TOWN_RATING_INVALID, "TOWN_RATING_INVALID");
SQAITown.DefSQConst(engine, AITown::ROAD_LAYOUT_ORIGINAL, "ROAD_LAYOUT_ORIGINAL");
SQAITown.DefSQConst(engine, AITown::ROAD_LAYOUT_BETTER_ROADS, "ROAD_LAYOUT_BETTER_ROADS");
SQAITown.DefSQConst(engine, AITown::ROAD_LAYOUT_2x2, "ROAD_LAYOUT_2x2");
SQAITown.DefSQConst(engine, AITown::ROAD_LAYOUT_3x3, "ROAD_LAYOUT_3x3");
SQAITown.DefSQConst(engine, AITown::ROAD_LAYOUT_INVALID, "ROAD_LAYOUT_INVALID");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_ADVERTISE_SMALL, "TOWN_ACTION_ADVERTISE_SMALL");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_ADVERTISE_MEDIUM, "TOWN_ACTION_ADVERTISE_MEDIUM");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_ADVERTISE_LARGE, "TOWN_ACTION_ADVERTISE_LARGE");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_ROAD_REBUILD, "TOWN_ACTION_ROAD_REBUILD");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_BUILD_STATUE, "TOWN_ACTION_BUILD_STATUE");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_FUND_BUILDINGS, "TOWN_ACTION_FUND_BUILDINGS");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_BUY_RIGHTS, "TOWN_ACTION_BUY_RIGHTS");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_ACTION_BRIBE, "TOWN_ACTION_BRIBE");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_NONE, "TOWN_RATING_NONE");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_APPALLING, "TOWN_RATING_APPALLING");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_VERY_POOR, "TOWN_RATING_VERY_POOR");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_POOR, "TOWN_RATING_POOR");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_MEDIOCRE, "TOWN_RATING_MEDIOCRE");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_GOOD, "TOWN_RATING_GOOD");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_VERY_GOOD, "TOWN_RATING_VERY_GOOD");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_EXCELLENT, "TOWN_RATING_EXCELLENT");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_OUTSTANDING, "TOWN_RATING_OUTSTANDING");
SQAITown.DefSQConst(engine, ScriptTown::TOWN_RATING_INVALID, "TOWN_RATING_INVALID");
SQAITown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_ORIGINAL, "ROAD_LAYOUT_ORIGINAL");
SQAITown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_BETTER_ROADS, "ROAD_LAYOUT_BETTER_ROADS");
SQAITown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_2x2, "ROAD_LAYOUT_2x2");
SQAITown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_3x3, "ROAD_LAYOUT_3x3");
SQAITown.DefSQConst(engine, ScriptTown::ROAD_LAYOUT_INVALID, "ROAD_LAYOUT_INVALID");
SQAITown.DefSQStaticMethod(engine, &AITown::GetTownCount, "GetTownCount", 1, ".");
SQAITown.DefSQStaticMethod(engine, &AITown::IsValidTown, "IsValidTown", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetName, "GetName", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetPopulation, "GetPopulation", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetHouseCount, "GetHouseCount", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetLocation, "GetLocation", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetLastMonthProduction, "GetLastMonthProduction", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::GetLastMonthSupplied, "GetLastMonthSupplied", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::GetLastMonthTransportedPercentage, "GetLastMonthTransportedPercentage", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::GetLastMonthReceived, "GetLastMonthReceived", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::GetCargoGoal, "GetCargoGoal", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::GetGrowthRate, "GetGrowthRate", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::IsWithinTownInfluence, "IsWithinTownInfluence", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::HasStatue, "HasStatue", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::IsCity, "IsCity", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetRoadReworkDuration, "GetRoadReworkDuration", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetExclusiveRightsCompany, "GetExclusiveRightsCompany", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetExclusiveRightsDuration, "GetExclusiveRightsDuration", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::IsActionAvailable, "IsActionAvailable", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::PerformTownAction, "PerformTownAction", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::GetRating, "GetRating", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &AITown::GetAllowedNoise, "GetAllowedNoise", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &AITown::GetRoadLayout, "GetRoadLayout", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetTownCount, "GetTownCount", 1, ".");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::IsValidTown, "IsValidTown", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetName, "GetName", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetPopulation, "GetPopulation", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetHouseCount, "GetHouseCount", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetLocation, "GetLocation", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthProduction, "GetLastMonthProduction", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthSupplied, "GetLastMonthSupplied", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthTransportedPercentage, "GetLastMonthTransportedPercentage", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthReceived, "GetLastMonthReceived", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetCargoGoal, "GetCargoGoal", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetGrowthRate, "GetGrowthRate", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::IsWithinTownInfluence, "IsWithinTownInfluence", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::HasStatue, "HasStatue", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::IsCity, "IsCity", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetRoadReworkDuration, "GetRoadReworkDuration", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetExclusiveRightsCompany, "GetExclusiveRightsCompany", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetExclusiveRightsDuration, "GetExclusiveRightsDuration", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::IsActionAvailable, "IsActionAvailable", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::PerformTownAction, "PerformTownAction", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetRating, "GetRating", 3, ".ii");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetAllowedNoise, "GetAllowedNoise", 2, ".i");
SQAITown.DefSQStaticMethod(engine, &ScriptTown::GetRoadLayout, "GetRoadLayout", 2, ".i");
SQAITown.PostRegister(engine);
}