(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)

This commit is contained in:
truebrain
2011-11-29 23:15:35 +00:00
parent afdb67a353
commit 98103121d4
175 changed files with 4048 additions and 4034 deletions

View File

@@ -19,7 +19,7 @@
/**
* Class that handles all engine related functions.
*/
class AIEngine : public AIObject {
class ScriptEngine : public ScriptObject {
public:
/**
* Checks whether the given engine type is valid. An engine is valid if you
@@ -61,7 +61,7 @@ public:
* @param engine_id The engine to check for refitting.
* @param cargo_id The cargo to check for refitting.
* @pre IsValidEngine(engine_id).
* @pre AICargo::IsValidCargo(cargo_id).
* @pre ScriptCargo::IsValidCargo(cargo_id).
* @return True if the engine can carry this cargo, either via refit, or
* by default.
*/
@@ -72,8 +72,8 @@ public:
* @param engine_id The engine to check.
* @param cargo_id The cargo to check.
* @pre IsValidEngine(engine_id).
* @pre GetVehicleType(engine_id) == AIVehicle::VT_RAIL.
* @pre AICargo::IsValidCargo(cargo_id).
* @pre GetVehicleType(engine_id) == ScriptVehicle::VT_RAIL.
* @pre ScriptCargo::IsValidCargo(cargo_id).
* @return True if the engine can pull wagons carrying this cargo.
* @note This function is not exhaustive; a true here does not mean
* that the vehicle can pull the wagons, a false does mean it can't.
@@ -95,7 +95,7 @@ public:
* reliability (you most likely don't want to buy it).
* @param engine_id The engine to get the reliability of.
* @pre IsValidEngine(engine_id).
* @pre GetVehicleType(engine_id) != AIVehicle::VT_TRAIN || !IsWagon(engine_id).
* @pre GetVehicleType(engine_id) != ScriptVehicle::VT_TRAIN || !IsWagon(engine_id).
* @return The reliability the engine has.
*/
static int32 GetReliability(EngineID engine_id);
@@ -104,7 +104,7 @@ public:
* Get the maximum speed of an engine.
* @param engine_id The engine to get the maximum speed of.
* @pre IsValidEngine(engine_id).
* @pre GetVehicleType(engine_id) != AIVehicle::VT_TRAIN || !IsWagon(engine_id).
* @pre GetVehicleType(engine_id) != ScriptVehicle::VT_TRAIN || !IsWagon(engine_id).
* @return The maximum speed the engine has.
* @note The speed is in OpenTTD's internal speed unit.
* This is mph / 1.6, which is roughly km/h.
@@ -142,7 +142,7 @@ public:
* Get the power of an engine.
* @param engine_id The engine to get the power of.
* @pre IsValidEngine(engine_id).
* @pre (GetVehicleType(engine_id) == AIVehicle::VT_RAIL || GetVehicleType(engine_id) == AIVehicle::VT_ROAD) && !IsWagon(engine_id).
* @pre (GetVehicleType(engine_id) == ScriptVehicle::VT_RAIL || GetVehicleType(engine_id) == ScriptVehicle::VT_ROAD) && !IsWagon(engine_id).
* @return The power of the engine in hp.
*/
static int32 GetPower(EngineID engine_id);
@@ -151,7 +151,7 @@ public:
* Get the weight of an engine.
* @param engine_id The engine to get the weight of.
* @pre IsValidEngine(engine_id).
* @pre (GetVehicleType(engine_id) == AIVehicle::VT_RAIL || GetVehicleType(engine_id) == AIVehicle::VT_ROAD).
* @pre (GetVehicleType(engine_id) == ScriptVehicle::VT_RAIL || GetVehicleType(engine_id) == ScriptVehicle::VT_ROAD).
* @return The weight of the engine in metric tons.
*/
static int32 GetWeight(EngineID engine_id);
@@ -160,7 +160,7 @@ public:
* Get the maximum tractive effort of an engine.
* @param engine_id The engine to get the maximum tractive effort of.
* @pre IsValidEngine(engine_id).
* @pre (GetVehicleType(engine_id) == AIVehicle::VT_RAIL || GetVehicleType(engine_id) == AIVehicle::VT_ROAD) && !IsWagon(engine_id).
* @pre (GetVehicleType(engine_id) == ScriptVehicle::VT_RAIL || GetVehicleType(engine_id) == ScriptVehicle::VT_ROAD) && !IsWagon(engine_id).
* @return The maximum tractive effort of the engine in kN.
*/
static int32 GetMaxTractiveEffort(EngineID engine_id);
@@ -179,13 +179,13 @@ public:
* @pre IsValidEngine(engine_id).
* @return The type the engine has.
*/
static AIVehicle::VehicleType GetVehicleType(EngineID engine_id);
static ScriptVehicle::VehicleType GetVehicleType(EngineID engine_id);
/**
* Check if an engine is a wagon.
* @param engine_id The engine to check.
* @pre IsValidEngine(engine_id).
* @pre GetVehicleType(engine_id) == AIVehicle::VT_RAIL.
* @pre GetVehicleType(engine_id) == ScriptVehicle::VT_RAIL.
* @return Whether or not the engine is a wagon.
*/
static bool IsWagon(EngineID engine_id);
@@ -195,48 +195,48 @@ public:
* @param engine_id The engine to check.
* @param track_rail_type The type you want to check.
* @pre IsValidEngine(engine_id).
* @pre GetVehicleType(engine_id) == AIVehicle::VT_RAIL.
* @pre AIRail::IsRailTypeAvailable(track_rail_type).
* @pre GetVehicleType(engine_id) == ScriptVehicle::VT_RAIL.
* @pre ScriptRail::IsRailTypeAvailable(track_rail_type).
* @return Whether an engine of type 'engine_id' can run on 'track_rail_type'.
* @note Even if a train can run on a RailType that doesn't mean that it'll be
* able to power the train. Use HasPowerOnRail for that.
*/
static bool CanRunOnRail(EngineID engine_id, AIRail::RailType track_rail_type);
static bool CanRunOnRail(EngineID engine_id, ScriptRail::RailType track_rail_type);
/**
* Check if a train engine has power on a RailType.
* @param engine_id The engine to check.
* @param track_rail_type Another RailType.
* @pre IsValidEngine(engine_id).
* @pre GetVehicleType(engine_id) == AIVehicle::VT_RAIL.
* @pre AIRail::IsRailTypeAvailable(track_rail_type).
* @pre GetVehicleType(engine_id) == ScriptVehicle::VT_RAIL.
* @pre ScriptRail::IsRailTypeAvailable(track_rail_type).
* @return Whether an engine of type 'engine_id' has power on 'track_rail_type'.
*/
static bool HasPowerOnRail(EngineID engine_id, AIRail::RailType track_rail_type);
static bool HasPowerOnRail(EngineID engine_id, ScriptRail::RailType track_rail_type);
/**
* Get the RoadType of the engine.
* @param engine_id The engine to get the RoadType of.
* @pre IsValidEngine(engine_id).
* @pre GetVehicleType(engine_id) == AIVehicle::VT_ROAD.
* @pre GetVehicleType(engine_id) == ScriptVehicle::VT_ROAD.
* @return The RoadType the engine has.
*/
static AIRoad::RoadType GetRoadType(EngineID engine_id);
static ScriptRoad::RoadType GetRoadType(EngineID engine_id);
/**
* Get the RailType of the engine.
* @param engine_id The engine to get the RailType of.
* @pre IsValidEngine(engine_id).
* @pre GetVehicleType(engine_id) == AIVehicle::VT_RAIL.
* @pre GetVehicleType(engine_id) == ScriptVehicle::VT_RAIL.
* @return The RailType the engine has.
*/
static AIRail::RailType GetRailType(EngineID engine_id);
static ScriptRail::RailType GetRailType(EngineID engine_id);
/**
* Check if the engine is articulated.
* @param engine_id The engine to check.
* @pre IsValidEngine(engine_id).
* @pre GetVehicleType(engine_id) == AIVehicle::VT_ROAD || GetVehicleType(engine_id) == AIVehicle::VT_RAIL.
* @pre GetVehicleType(engine_id) == ScriptVehicle::VT_ROAD || GetVehicleType(engine_id) == ScriptVehicle::VT_RAIL.
* @return True if the engine is articulated.
*/
static bool IsArticulated(EngineID engine_id);
@@ -245,10 +245,10 @@ public:
* Get the PlaneType of the engine.
* @param engine_id The engine to get the PlaneType of.
* @pre IsValidEngine(engine_id).
* @pre GetVehicleType(engine_id) == AIVehicle::VT_AIR.
* @pre GetVehicleType(engine_id) == ScriptVehicle::VT_AIR.
* @return The PlaneType the engine has.
*/
static AIAirport::PlaneType GetPlaneType(EngineID engine_id);
static ScriptAirport::PlaneType GetPlaneType(EngineID engine_id);
};
#endif /* SCRIPT_ENGINE_HPP */