(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)

This commit is contained in:
truebrain
2011-11-29 23:15:35 +00:00
parent afdb67a353
commit 98103121d4
175 changed files with 4048 additions and 4034 deletions

View File

@@ -7,7 +7,7 @@
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_waypointlist.cpp Implementation of AIWaypointList and friends. */
/** @file script_waypointlist.cpp Implementation of ScriptWaypointList and friends. */
#include "../../stdafx.h"
#include "script_waypointlist.hpp"
@@ -16,7 +16,7 @@
#include "../../vehicle_base.h"
#include "../../waypoint_base.h"
AIWaypointList::AIWaypointList(AIWaypoint::WaypointType waypoint_type)
ScriptWaypointList::ScriptWaypointList(ScriptWaypoint::WaypointType waypoint_type)
{
const Waypoint *wp;
FOR_ALL_WAYPOINTS(wp) {
@@ -25,9 +25,9 @@ AIWaypointList::AIWaypointList(AIWaypoint::WaypointType waypoint_type)
}
}
AIWaypointList_Vehicle::AIWaypointList_Vehicle(VehicleID vehicle_id)
ScriptWaypointList_Vehicle::ScriptWaypointList_Vehicle(VehicleID vehicle_id)
{
if (!AIVehicle::IsValidVehicle(vehicle_id)) return;
if (!ScriptVehicle::IsValidVehicle(vehicle_id)) return;
const Vehicle *v = ::Vehicle::Get(vehicle_id);