(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus better alignable
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@@ -27,7 +27,7 @@ static inline void MakeVoid(TileIndex t)
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_m[t].m3 = 0;
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_m[t].m4 = 0;
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_m[t].m5 = 0;
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_m[t].m6 = 0;
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_me[t].m6 = 0;
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_me[t].m7 = 0;
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}
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