(svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:
* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder) * cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore * industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
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@@ -4,6 +4,7 @@
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#include "../stdafx.h"
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#include "../economy_func.h"
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#include "../economy_base.h"
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#include "saveload.h"
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@@ -51,8 +52,45 @@ static void Load_ECMY()
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StartupIndustryDailyChanges(CheckSavegameVersion(102)); // old savegames will need to be initialized
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}
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extern const ChunkHandler _economy_chunk_handlers[] = {
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{ 'PRIC', SaveLoad_PRIC, SaveLoad_PRIC, NULL, CH_RIFF | CH_AUTO_LENGTH},
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{ 'CAPR', SaveLoad_CAPR, SaveLoad_CAPR, NULL, CH_RIFF | CH_AUTO_LENGTH},
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{ 'ECMY', Save_ECMY, Load_ECMY, NULL, CH_RIFF | CH_LAST},
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static const SaveLoad _cargopayment_desc[] = {
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SLE_REF(CargoPayment, front, REF_VEHICLE),
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SLE_VAR(CargoPayment, route_profit, SLE_INT64),
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SLE_VAR(CargoPayment, visual_profit, SLE_INT64),
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SLE_END()
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};
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static void Save_CAPY()
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{
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CargoPayment *cp;
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FOR_ALL_CARGO_PAYMENTS(cp) {
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SlSetArrayIndex(cp->index);
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SlObject(cp, _cargopayment_desc);
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}
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}
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static void Load_CAPY()
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{
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int index;
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while ((index = SlIterateArray()) != -1) {
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CargoPayment *cp = new (index) CargoPayment();
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SlObject(cp, _cargopayment_desc);
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}
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}
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static void Ptrs_CAPY()
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{
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CargoPayment *cp;
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FOR_ALL_CARGO_PAYMENTS(cp) {
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SlObject(cp, _cargopayment_desc);
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}
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}
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extern const ChunkHandler _economy_chunk_handlers[] = {
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{ 'CAPY', Save_CAPY, Load_CAPY, Ptrs_CAPY, CH_ARRAY},
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{ 'PRIC', SaveLoad_PRIC, SaveLoad_PRIC, NULL, CH_RIFF | CH_AUTO_LENGTH},
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{ 'CAPR', SaveLoad_CAPR, SaveLoad_CAPR, NULL, CH_RIFF | CH_AUTO_LENGTH},
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{ 'ECMY', Save_ECMY, Load_ECMY, NULL, CH_RIFF | CH_LAST},
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};
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