(svn r20935) -Codechange: only let the server side use a pool of connected sockets

This commit is contained in:
rubidium
2010-10-15 19:58:56 +00:00
parent bda26d03b5
commit 9858d699a3
8 changed files with 39 additions and 36 deletions

View File

@@ -50,6 +50,8 @@ extern bool _ddc_fastforward;
#define _ddc_fastforward (false)
#endif /* DEBUG_DUMP_COMMANDS */
typedef class ServerNetworkGameSocketHandler NetworkClientSocket;
enum MapPacket {
MAP_PACKET_START,
MAP_PACKET_NORMAL,