(svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give the term 'compatible newgrf' again some sense and to not crash because of trivial changes.

This commit is contained in:
frosch
2009-03-08 16:51:08 +00:00
parent 4a5c4f6089
commit 987e72f4f2
7 changed files with 142 additions and 27 deletions

View File

@@ -34,6 +34,7 @@
#include "../fileio_func.h"
#include "../gamelog.h"
#include "../string_func.h"
#include "../engine_base.h"
#include "table/strings.h"
@@ -1675,6 +1676,7 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb)
/* Load a TTDLX or TTDPatch game */
if (mode == SL_OLD_LOAD) {
_engine_mngr.ResetToDefaultMapping();
InitializeGame(256, 256, true); // set a mapsize of 256x256 for TTDPatch games or it might get confused
GamelogReset();
if (!LoadOldSaveGame(filename)) return SL_REINIT;
@@ -1789,6 +1791,8 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb)
SlError(STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR, err_str);
}
_engine_mngr.ResetToDefaultMapping();
/* Old maps were hardcoded to 256x256 and thus did not contain
* any mapsize information. Pre-initialize to 256x256 to not to
* confuse old games */