(svn r3411) - Fix: When changing the server password via the console, actually set the password as well as flag whether it is required.
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		@@ -1117,8 +1117,10 @@ DEF_CONSOLE_HOOK(ConHookServerPW)
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	if (strncmp(_network_server_password, "*", NETWORK_PASSWORD_LENGTH) == 0) {
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						if (strncmp(_network_server_password, "*", NETWORK_PASSWORD_LENGTH) == 0) {
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		_network_server_password[0] = '\0';
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							_network_server_password[0] = '\0';
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		_network_game_info.use_password = 0;
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							_network_game_info.use_password = 0;
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	} else
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						} else {
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							ttd_strlcpy(_network_game_info.server_password, _network_server_password, sizeof(_network_server_password));
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		_network_game_info.use_password = 1;
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							_network_game_info.use_password = 1;
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						}
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	return true;
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						return true;
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}
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					}
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